Searched refs:m_to_1D_compressed (Results 1 – 2 of 2) sorted by relevance
/external/deqp/external/openglcts/modules/gl/ |
D | gl4cDirectStateAccessTexturesTests.cpp | 9639 , m_to_1D_compressed(0) in SubImageErrorsTest() 9786 gl.createTextures(GL_TEXTURE_1D, 1, &m_to_1D_compressed); in Prepare() 9789 gl.bindTexture(GL_TEXTURE_1D, m_to_1D_compressed); in Prepare() 10873 …gl.compressedTextureSubImage1D(m_to_1D_compressed, 0, 0, s_reference_width, GL_COMPRESSED_RG_RGTC2, in Test1DCompressed() 10885 gl.compressedTextureSubImage1D(m_to_1D_compressed, 0, 0, s_reference_width, in Test1DCompressed() 10897 gl.compressedTextureSubImage1D(m_to_1D_compressed, 0, 0, s_reference_width, in Test1DCompressed() 10916 gl.compressedTextureSubImage1D(m_to_1D_compressed, 0, 0, s_reference_width, in Test1DCompressed() 10938 gl.compressedTextureSubImage1D(m_to_1D_compressed, 0, 0, s_reference_width, in Test1DCompressed() 11246 if (m_to_1D_compressed) in Clean() 11248 gl.deleteTextures(1, &m_to_1D_compressed); in Clean() [all …]
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D | gl4cDirectStateAccessTests.hpp | 6455 glw::GLuint m_to_1D_compressed; member in gl4cts::DirectStateAccess::Textures::SubImageErrorsTest
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