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Searched refs:m_to_1D_compressed (Results 1 – 2 of 2) sorted by relevance

/external/deqp/external/openglcts/modules/gl/
Dgl4cDirectStateAccessTexturesTests.cpp9639 , m_to_1D_compressed(0) in SubImageErrorsTest()
9786 gl.createTextures(GL_TEXTURE_1D, 1, &m_to_1D_compressed); in Prepare()
9789 gl.bindTexture(GL_TEXTURE_1D, m_to_1D_compressed); in Prepare()
10873 …gl.compressedTextureSubImage1D(m_to_1D_compressed, 0, 0, s_reference_width, GL_COMPRESSED_RG_RGTC2, in Test1DCompressed()
10885 gl.compressedTextureSubImage1D(m_to_1D_compressed, 0, 0, s_reference_width, in Test1DCompressed()
10897 gl.compressedTextureSubImage1D(m_to_1D_compressed, 0, 0, s_reference_width, in Test1DCompressed()
10916 gl.compressedTextureSubImage1D(m_to_1D_compressed, 0, 0, s_reference_width, in Test1DCompressed()
10938 gl.compressedTextureSubImage1D(m_to_1D_compressed, 0, 0, s_reference_width, in Test1DCompressed()
11246 if (m_to_1D_compressed) in Clean()
11248 gl.deleteTextures(1, &m_to_1D_compressed); in Clean()
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Dgl4cDirectStateAccessTests.hpp6455 glw::GLuint m_to_1D_compressed; member in gl4cts::DirectStateAccess::Textures::SubImageErrorsTest