Home
last modified time | relevance | path

Searched refs:m_to_cubearray_valid (Results 1 – 2 of 2) sorted by relevance

/external/deqp/external/openglcts/modules/gl/
Dgl4cDirectStateAccessFramebuffersAndRenderbuffersTests.cpp5019 , m_to_cubearray_valid(0) in TextureAttachmentErrorsTest()
5153 gl.namedFramebufferTextureLayer(m_fbo_valid, GL_COLOR_ATTACHMENT0, m_to_cubearray_valid, 0, in iterate()
5234 gl.genTextures(1, &m_to_cubearray_valid); in PrepareObjects()
5237 gl.bindTexture(GL_TEXTURE_CUBE_MAP_ARRAY, m_to_cubearray_valid); in PrepareObjects()
5384 if (m_to_cubearray_valid) in Clean()
5386 gl.deleteTextures(1, &m_to_cubearray_valid); in Clean()
5387 m_to_cubearray_valid = 0; in Clean()
Dgl4cDirectStateAccessTests.hpp3131 glw::GLuint m_to_cubearray_valid; member in gl4cts::DirectStateAccess::Framebuffers::TextureAttachmentErrorsTest