Searched refs:m_vertex_array_object (Results 1 – 2 of 2) sorted by relevance
112 , m_vertex_array_object(0) in APIErrors()189 gl.genVertexArrays(1, &m_vertex_array_object); in iterate()192 gl.bindVertexArray(m_vertex_array_object); in iterate()276 if (m_vertex_array_object) in iterate()278 gl.deleteVertexArrays(1, &m_vertex_array_object); in iterate()280 m_vertex_array_object = 0; in iterate()1420 gl.bindVertexArray(m_vertex_array_object); in testInstanced()1473 gl.bindVertexArray(m_vertex_array_object); in testInstanced()2228 , m_vertex_array_object(0) in CaptureVertexInterleaved()2502 gl.genVertexArrays(1, &m_vertex_array_object); in createVertexArrayObject()[all …]
95 glw::GLuint m_vertex_array_object; member in gl3cts::TransformFeedback::APIErrors386 glw::GLuint m_vertex_array_object; member in gl3cts::TransformFeedback::CaptureVertexInterleaved