Searched refs:makeFixedDynamicState (Results 1 – 6 of 6) sorted by relevance
95 auto fixedDynamicState = this->makeFixedDynamicState(kZeroPrimProcTextures);148 GrPipeline::FixedDynamicState* makeFixedDynamicState(int numPrimitiveProcessorTextures);
91 GrPipeline::FixedDynamicState* GrMeshDrawOp::Target::makeFixedDynamicState( in makeFixedDynamicState() function in GrMeshDrawOp::Target
468 fixedDynamicState = target->makeFixedDynamicState(0); in onPrepareDraws()470 fixedDynamicState = target->makeFixedDynamicState(1); in onPrepareDraws()
289 auto fixedDynamicState = target->makeFixedDynamicState(1); in onPrepareDraws()
304 auto fixedDynamicState = target->makeFixedDynamicState(kMaxTextures); in onPrepareDraws()
325 flushInfo.fFixedDynamicState = target->makeFixedDynamicState(kMaxTextures); in onPrepareDraws()