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Searched refs:make_shader (Results 1 – 25 of 25) sorted by relevance

/external/skqp/bench/
DClearBench.cpp23 static sk_sp<SkShader> make_shader() { in make_shader() function
63 interruptPaint.setShader(make_shader()); in onDraw()
/external/skia/bench/
DClearBench.cpp23 static sk_sp<SkShader> make_shader() { in make_shader() function
63 interruptPaint.setShader(make_shader()); in onDraw()
/external/skia/gm/
Dcgm.c24 static sk_shader_t* make_shader() { in make_shader() function
42 sk_shader_t* shader = make_shader(); in do_draw()
Dcolorfilters.cpp13 static sk_sp<SkShader> make_shader(const SkRect& bounds) { in make_shader() function
55 paint.setShader(make_shader(r)); in onDraw()
Dbackdrop.cpp17 static sk_sp<SkShader> make_shader(SkScalar cx, SkScalar cy, SkScalar rad) { in make_shader() function
36 p.setShader(make_shader(cx, cy, rad)); in do_draw()
Dcomposeshader.cpp19 static sk_sp<SkShader> make_shader(SkBlendMode mode) { in make_shader() function
41 fShader = make_shader(SkBlendMode::kDstIn); in ComposeShaderGM()
84 make_shader(SkBlendMode::kDstIn), in onDraw()
85 make_shader(SkBlendMode::kSrcOver), in onDraw()
Dlcdblendmodes.cpp26 static sk_sp<SkShader> make_shader(const SkRect& bounds) { in make_shader() function
128 paint.setShader(make_shader(r)); in drawColumn()
Dpatch.cpp14 static sk_sp<SkShader> make_shader() { in make_shader() function
108 shader = make_shader(); in dopatch()
Dshadermaskfilter.cpp37 static sk_sp<SkShader> make_shader(const SkRect& r) { in make_shader() function
47 auto shader = make_shader(r);
71 auto gradmf = SkShaderMaskFilter::Make(make_shader(SkRect::MakeIWH(mask->width(),
Dsurface.cpp18 static sk_sp<SkShader> make_shader() { in make_shader() function
41 paint.setShader(make_shader()); in test_draw()
Dtextbloblooper.cpp80 static sk_sp<SkShader> make_shader(const SkRect& bounds) { in make_shader() function
96 paint->setShader(make_shader(r)); in color_filter()
Ddrawatlas.cpp157 static sk_sp<SkShader> make_shader() { in make_shader() function
172 paint.setShader(make_shader()); in drawTextPath()
Dbleed.cpp157 static sk_sp<SkShader> make_shader() { in make_shader() function
183 …{ "bleed_alpha_bmp_shader", make_ringed_alpha_bitmap, make_shader },
184 …{ "bleed_alpha_image_shader", make_ringed_alpha_image, make_shader },
/external/skqp/gm/
Dcgm.c24 static sk_shader_t* make_shader() { in make_shader() function
42 sk_shader_t* shader = make_shader(); in do_draw()
Dcolorfilters.cpp13 static sk_sp<SkShader> make_shader(const SkRect& bounds) { in make_shader() function
55 paint.setShader(make_shader(r)); in onDraw()
Dcomposeshader.cpp19 static sk_sp<SkShader> make_shader(SkBlendMode mode) { in make_shader() function
41 fShader = make_shader(SkBlendMode::kDstIn); in ComposeShaderGM()
84 make_shader(SkBlendMode::kDstIn), in onDraw()
85 make_shader(SkBlendMode::kSrcOver), in onDraw()
Dlcdblendmodes.cpp26 static sk_sp<SkShader> make_shader(const SkRect& bounds) { in make_shader() function
128 paint.setShader(make_shader(r)); in drawColumn()
Dpatch.cpp14 static sk_sp<SkShader> make_shader() { in make_shader() function
108 shader = make_shader(); in dopatch()
Dshadermaskfilter.cpp34 static sk_sp<SkShader> make_shader(const SkRect& r) { in make_shader() function
44 auto shader = make_shader(r);
67 auto gradmf = SkShaderMaskFilter::Make(make_shader(SkRect::MakeIWH(mask->width(),
Dsurface.cpp18 static sk_sp<SkShader> make_shader() { in make_shader() function
41 paint.setShader(make_shader()); in test_draw()
Dtextbloblooper.cpp80 static sk_sp<SkShader> make_shader(const SkRect& bounds) { in make_shader() function
96 paint->setShader(make_shader(r)); in color_filter()
Ddrawatlas.cpp157 static sk_sp<SkShader> make_shader() { in make_shader() function
172 paint.setShader(make_shader()); in drawTextPath()
Dbleed.cpp157 static sk_sp<SkShader> make_shader() { in make_shader() function
183 …{ "bleed_alpha_bmp_shader", make_ringed_alpha_bitmap, make_shader },
184 …{ "bleed_alpha_image_shader", make_ringed_alpha_image, make_shader },
/external/skqp/samplecode/
DSampleFilterQuality.cpp29 static sk_sp<SkShader> make_shader(const SkRect& bounds) { in make_shader() function
52 paint.setShader(make_shader(SkRect::MakeWH(N, N))); in make_image()
/external/skia/samplecode/
DSampleFilterQuality.cpp29 static sk_sp<SkShader> make_shader(const SkRect& bounds) { in make_shader() function
52 paint.setShader(make_shader(SkRect::MakeWH(N, N))); in make_image()