/external/skqp/bench/ |
D | ClearBench.cpp | 23 static sk_sp<SkShader> make_shader() { in make_shader() function 63 interruptPaint.setShader(make_shader()); in onDraw()
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/external/skia/bench/ |
D | ClearBench.cpp | 23 static sk_sp<SkShader> make_shader() { in make_shader() function 63 interruptPaint.setShader(make_shader()); in onDraw()
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/external/skia/gm/ |
D | cgm.c | 24 static sk_shader_t* make_shader() { in make_shader() function 42 sk_shader_t* shader = make_shader(); in do_draw()
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D | colorfilters.cpp | 13 static sk_sp<SkShader> make_shader(const SkRect& bounds) { in make_shader() function 55 paint.setShader(make_shader(r)); in onDraw()
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D | backdrop.cpp | 17 static sk_sp<SkShader> make_shader(SkScalar cx, SkScalar cy, SkScalar rad) { in make_shader() function 36 p.setShader(make_shader(cx, cy, rad)); in do_draw()
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D | composeshader.cpp | 19 static sk_sp<SkShader> make_shader(SkBlendMode mode) { in make_shader() function 41 fShader = make_shader(SkBlendMode::kDstIn); in ComposeShaderGM() 84 make_shader(SkBlendMode::kDstIn), in onDraw() 85 make_shader(SkBlendMode::kSrcOver), in onDraw()
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D | lcdblendmodes.cpp | 26 static sk_sp<SkShader> make_shader(const SkRect& bounds) { in make_shader() function 128 paint.setShader(make_shader(r)); in drawColumn()
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D | patch.cpp | 14 static sk_sp<SkShader> make_shader() { in make_shader() function 108 shader = make_shader(); in dopatch()
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D | shadermaskfilter.cpp | 37 static sk_sp<SkShader> make_shader(const SkRect& r) { in make_shader() function 47 auto shader = make_shader(r); 71 auto gradmf = SkShaderMaskFilter::Make(make_shader(SkRect::MakeIWH(mask->width(),
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D | surface.cpp | 18 static sk_sp<SkShader> make_shader() { in make_shader() function 41 paint.setShader(make_shader()); in test_draw()
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D | textbloblooper.cpp | 80 static sk_sp<SkShader> make_shader(const SkRect& bounds) { in make_shader() function 96 paint->setShader(make_shader(r)); in color_filter()
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D | drawatlas.cpp | 157 static sk_sp<SkShader> make_shader() { in make_shader() function 172 paint.setShader(make_shader()); in drawTextPath()
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D | bleed.cpp | 157 static sk_sp<SkShader> make_shader() { in make_shader() function 183 …{ "bleed_alpha_bmp_shader", make_ringed_alpha_bitmap, make_shader }, 184 …{ "bleed_alpha_image_shader", make_ringed_alpha_image, make_shader },
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/external/skqp/gm/ |
D | cgm.c | 24 static sk_shader_t* make_shader() { in make_shader() function 42 sk_shader_t* shader = make_shader(); in do_draw()
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D | colorfilters.cpp | 13 static sk_sp<SkShader> make_shader(const SkRect& bounds) { in make_shader() function 55 paint.setShader(make_shader(r)); in onDraw()
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D | composeshader.cpp | 19 static sk_sp<SkShader> make_shader(SkBlendMode mode) { in make_shader() function 41 fShader = make_shader(SkBlendMode::kDstIn); in ComposeShaderGM() 84 make_shader(SkBlendMode::kDstIn), in onDraw() 85 make_shader(SkBlendMode::kSrcOver), in onDraw()
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D | lcdblendmodes.cpp | 26 static sk_sp<SkShader> make_shader(const SkRect& bounds) { in make_shader() function 128 paint.setShader(make_shader(r)); in drawColumn()
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D | patch.cpp | 14 static sk_sp<SkShader> make_shader() { in make_shader() function 108 shader = make_shader(); in dopatch()
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D | shadermaskfilter.cpp | 34 static sk_sp<SkShader> make_shader(const SkRect& r) { in make_shader() function 44 auto shader = make_shader(r); 67 auto gradmf = SkShaderMaskFilter::Make(make_shader(SkRect::MakeIWH(mask->width(),
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D | surface.cpp | 18 static sk_sp<SkShader> make_shader() { in make_shader() function 41 paint.setShader(make_shader()); in test_draw()
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D | textbloblooper.cpp | 80 static sk_sp<SkShader> make_shader(const SkRect& bounds) { in make_shader() function 96 paint->setShader(make_shader(r)); in color_filter()
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D | drawatlas.cpp | 157 static sk_sp<SkShader> make_shader() { in make_shader() function 172 paint.setShader(make_shader()); in drawTextPath()
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D | bleed.cpp | 157 static sk_sp<SkShader> make_shader() { in make_shader() function 183 …{ "bleed_alpha_bmp_shader", make_ringed_alpha_bitmap, make_shader }, 184 …{ "bleed_alpha_image_shader", make_ringed_alpha_image, make_shader },
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/external/skqp/samplecode/ |
D | SampleFilterQuality.cpp | 29 static sk_sp<SkShader> make_shader(const SkRect& bounds) { in make_shader() function 52 paint.setShader(make_shader(SkRect::MakeWH(N, N))); in make_image()
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/external/skia/samplecode/ |
D | SampleFilterQuality.cpp | 29 static sk_sp<SkShader> make_shader(const SkRect& bounds) { in make_shader() function 52 paint.setShader(make_shader(SkRect::MakeWH(N, N))); in make_image()
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