/external/deqp/external/openglcts/modules/gl/ |
D | gl4cMapBufferAlignmentTests.cpp | 285 GLubyte* map_buffer_ptr = (GLubyte*)gl.mapBuffer(buffer.m_target, map_buffer_access); in iterate()
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D | gl3cClipDistance.hpp | 451 glw::GLvoid* results = m_gl.mapBuffer(m_target, GL_READ_ONLY); in readBuffer()
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D | gl4cShaderTextureImageSamplesTests.cpp | 534 const void* bo_ptr = gl.mapBuffer(GL_ARRAY_BUFFER, GL_READ_ONLY); in executeFunctionalTest()
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D | gl4cShaderSubroutineTests.cpp | 2277 const void* xfb_data_ptr = gl.mapBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, GL_READ_ONLY); in executeTestIteration() 3733 GLfloat* feedback_data = (GLfloat*)gl.mapBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, GL_READ_ONLY); in testDraw() 4176 GLvoid* feedback_data = gl.mapBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, GL_READ_ONLY); in testDraw() 4345 GLfloat* feedback_data = (GLfloat*)gl.mapBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, GL_READ_ONLY); in iterate() 4882 GLvoid* feedback_data = (GLvoid*)gl.mapBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, GL_READ_ONLY); in testDraw() 5087 const glw::GLvoid* xfb_data_ptr = gl.mapBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, GL_READ_ONLY); in iterate() 5350 GLint* feedback_data = (GLint*)gl.mapBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, GL_READ_ONLY); in testDraw() 6115 GLuint* atomic_results = (GLuint*)gl.mapBuffer(GL_ATOMIC_COUNTER_BUFFER, GL_READ_ONLY); in testAtomicDraw() 6521 GLuint* ssbo_results = (GLuint*)gl.mapBuffer(GL_SHADER_STORAGE_BUFFER, GL_READ_ONLY); in testSSBODraw() 7764 GLuint* feedback_data = (GLuint*)gl.mapBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, GL_READ_ONLY); in testDefaultSubroutineSet() [all …]
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D | gl4cDirectStateAccessVertexArraysTests.cpp | 571 glw::GLint* result_ptr = (glw::GLint*)gl.mapBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, GL_READ_ONLY); in DrawAndCheck() 1140 glw::GLint* result_ptr = (glw::GLint*)gl.mapBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, GL_READ_ONLY); in DrawAndCheck() 1672 glw::GLint* result_ptr = (glw::GLint*)gl.mapBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, GL_READ_ONLY); in DrawAndCheck() 2347 T* result_ptr = (T*)gl.mapBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, GL_READ_ONLY); in DrawAndCheck() 2904 glw::GLint* result_ptr = (glw::GLint*)gl.mapBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, GL_READ_ONLY); in DrawAndCheck() 3392 glw::GLint* result = (glw::GLint*)gl.mapBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, GL_READ_ONLY); in CheckXFB()
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D | gl4cTextureBarrierTests.cpp | 193 generateVertexData((float*)gl.mapBuffer(GL_ARRAY_BUFFER, GL_WRITE_ONLY)); in init()
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D | gl4cIndirectParametersTests.cpp | 130 GLvoid* buffer = gl.mapBuffer(GL_PARAMETER_BUFFER_ARB, GL_READ_ONLY); in iterate()
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D | gl4cMultiBindTests.cpp | 3496 GLfloat* result = (GLfloat*)gl.mapBuffer(GL_SHADER_STORAGE_BUFFER, GL_READ_ONLY); in iterate() 3630 GLint* result = (GLint*)gl.mapBuffer(GL_SHADER_STORAGE_BUFFER, GL_READ_ONLY); in iterate() 3881 GLuint* result = (GLuint*)gl.mapBuffer(GL_SHADER_STORAGE_BUFFER, GL_READ_ONLY); in iterate() 4130 GLuint* result = (GLuint*)gl.mapBuffer(GL_SHADER_STORAGE_BUFFER, GL_READ_ONLY); in iterate() 4354 GLuint* result = (GLuint*)gl.mapBuffer(GL_SHADER_STORAGE_BUFFER, GL_READ_ONLY); in iterate()
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D | gl4cDirectStateAccessQueriesTests.cpp | 1450 T* value = (T*)gl.mapBuffer(GL_QUERY_BUFFER, GL_READ_ONLY); in checkQueryBufferObject() 1999 glw::GLint* buffer = (glw::GLint*)gl.mapBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, GL_READ_ONLY); in checkXFB()
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D | gl4cSparseBufferTests.cpp | 646 data_ptr = gl.mapBuffer(GL_ARRAY_BUFFER, GL_READ_ONLY); in iterate() 1380 (const unsigned int*)m_gl.mapBuffer(GL_SHADER_STORAGE_BUFFER, GL_READ_ONLY); in execute() 4541 result_ptr = (const glw::GLint64*)m_gl.mapBuffer(GL_COPY_WRITE_BUFFER, GL_READ_ONLY); in execute() 4843 …const unsigned int* ssbo_data_ptr = (const unsigned int*)m_gl.mapBuffer(GL_COPY_WRITE_BUFFER, GL_R… in execute() 6325 (const unsigned int*)m_gl.mapBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, GL_READ_ONLY); in execute()
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D | gl4cDirectStateAccessBuffersTests.cpp | 323 glw::GLuint* data = (glw::GLuint*)gl.mapBuffer(GL_ARRAY_BUFFER, GL_READ_ONLY); in TestCase() 885 T* _data = (T*)gl.mapBuffer(GL_ARRAY_BUFFER, GL_READ_ONLY); in TestClearNamedBufferData() 1559 data = (glw::GLuint*)gl.mapBuffer(GL_ARRAY_BUFFER, GL_READ_ONLY); in iterate() 2019 glw::GLuint* data = (glw::GLuint*)gl.mapBuffer(GL_ARRAY_BUFFER, GL_READ_ONLY); in CompareWithReference()
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D | gl4cTextureViewTests.cpp | 4593 const int* bo_storage_ptr = (const int*)gl.mapBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, GL_READ_ONLY); in executeTest() 7428 (const unsigned char*)gl.mapBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, GL_READ_ONLY); in iterate() 8179 …const glw::GLint* data_ptr = (const glw::GLint*)gl.mapBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, GL_READ… in checkAPICallCoherency() 8381 const int* result_data_ptr = (const int*)gl.mapBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, GL_READ_ONLY); in checkProgramWriteCoherency() 10253 (const glw::GLint*)gl.mapBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, GL_READ_ONLY); in iterate()
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D | gl4cVertexAttrib64BitTest.cpp | 2954 …_varyingType* buffer_data = (_varyingType*)gl.mapBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, GL_READ_ONLY… in verifyResult() 3410 const void* pXFBData = gl.mapBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, GL_READ_ONLY); in executeTest()
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D | gl4cDirectStateAccessXFBTests.cpp | 2004 glw::GLint* buffer = (glw::GLint*)gl.mapBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, GL_READ_ONLY); in verifyBufferContent()
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/external/deqp/framework/opengl/wrapper/ |
D | glwInitExtES.inl | 164 gl->mapBuffer = (glMapBufferFunc) loader->get("glMapBufferOES");
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D | glwInitGL31.inl | 166 gl->mapBuffer = (glMapBufferFunc) loader->get("glMapBuffer");
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D | glwInitGL30.inl | 157 gl->mapBuffer = (glMapBufferFunc) loader->get("glMapBuffer");
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D | glwInitGL32.inl | 179 gl->mapBuffer = (glMapBufferFunc) loader->get("glMapBuffer");
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D | glwFunctions.inl | 439 glMapBufferFunc mapBuffer; variable
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D | glwInitGL33.inl | 191 gl->mapBuffer = (glMapBufferFunc) loader->get("glMapBuffer");
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D | glwInitGL40.inl | 214 gl->mapBuffer = (glMapBufferFunc) loader->get("glMapBuffer");
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/external/skia/src/gpu/gl/ |
D | GrGLTestInterface.cpp | 119 fFunctions.fMapBuffer = bind_to_member(this, &GrGLTestInterface::mapBuffer); in GrGLTestInterface()
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D | GrGLCreateNullInterface.cpp | 645 GrGLvoid* mapBuffer(GrGLenum target, GrGLenum access) override { in mapBuffer() function in __anon78c37bd90111::NullInterface
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/external/skqp/src/gpu/gl/ |
D | GrGLTestInterface.cpp | 119 fFunctions.fMapBuffer = bind_to_member(this, &GrGLTestInterface::mapBuffer); in GrGLTestInterface()
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D | GrGLCreateNullInterface.cpp | 645 GrGLvoid* mapBuffer(GrGLenum target, GrGLenum access) override { in mapBuffer() function in __anon1b4199100111::NullInterface
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