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Searched refs:mapBuffer (Results 1 – 25 of 45) sorted by relevance

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/external/deqp/external/openglcts/modules/gl/
Dgl4cMapBufferAlignmentTests.cpp285 GLubyte* map_buffer_ptr = (GLubyte*)gl.mapBuffer(buffer.m_target, map_buffer_access); in iterate()
Dgl3cClipDistance.hpp451 glw::GLvoid* results = m_gl.mapBuffer(m_target, GL_READ_ONLY); in readBuffer()
Dgl4cShaderTextureImageSamplesTests.cpp534 const void* bo_ptr = gl.mapBuffer(GL_ARRAY_BUFFER, GL_READ_ONLY); in executeFunctionalTest()
Dgl4cShaderSubroutineTests.cpp2277 const void* xfb_data_ptr = gl.mapBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, GL_READ_ONLY); in executeTestIteration()
3733 GLfloat* feedback_data = (GLfloat*)gl.mapBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, GL_READ_ONLY); in testDraw()
4176 GLvoid* feedback_data = gl.mapBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, GL_READ_ONLY); in testDraw()
4345 GLfloat* feedback_data = (GLfloat*)gl.mapBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, GL_READ_ONLY); in iterate()
4882 GLvoid* feedback_data = (GLvoid*)gl.mapBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, GL_READ_ONLY); in testDraw()
5087 const glw::GLvoid* xfb_data_ptr = gl.mapBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, GL_READ_ONLY); in iterate()
5350 GLint* feedback_data = (GLint*)gl.mapBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, GL_READ_ONLY); in testDraw()
6115 GLuint* atomic_results = (GLuint*)gl.mapBuffer(GL_ATOMIC_COUNTER_BUFFER, GL_READ_ONLY); in testAtomicDraw()
6521 GLuint* ssbo_results = (GLuint*)gl.mapBuffer(GL_SHADER_STORAGE_BUFFER, GL_READ_ONLY); in testSSBODraw()
7764 GLuint* feedback_data = (GLuint*)gl.mapBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, GL_READ_ONLY); in testDefaultSubroutineSet()
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Dgl4cDirectStateAccessVertexArraysTests.cpp571 glw::GLint* result_ptr = (glw::GLint*)gl.mapBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, GL_READ_ONLY); in DrawAndCheck()
1140 glw::GLint* result_ptr = (glw::GLint*)gl.mapBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, GL_READ_ONLY); in DrawAndCheck()
1672 glw::GLint* result_ptr = (glw::GLint*)gl.mapBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, GL_READ_ONLY); in DrawAndCheck()
2347 T* result_ptr = (T*)gl.mapBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, GL_READ_ONLY); in DrawAndCheck()
2904 glw::GLint* result_ptr = (glw::GLint*)gl.mapBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, GL_READ_ONLY); in DrawAndCheck()
3392 glw::GLint* result = (glw::GLint*)gl.mapBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, GL_READ_ONLY); in CheckXFB()
Dgl4cTextureBarrierTests.cpp193 generateVertexData((float*)gl.mapBuffer(GL_ARRAY_BUFFER, GL_WRITE_ONLY)); in init()
Dgl4cIndirectParametersTests.cpp130 GLvoid* buffer = gl.mapBuffer(GL_PARAMETER_BUFFER_ARB, GL_READ_ONLY); in iterate()
Dgl4cMultiBindTests.cpp3496 GLfloat* result = (GLfloat*)gl.mapBuffer(GL_SHADER_STORAGE_BUFFER, GL_READ_ONLY); in iterate()
3630 GLint* result = (GLint*)gl.mapBuffer(GL_SHADER_STORAGE_BUFFER, GL_READ_ONLY); in iterate()
3881 GLuint* result = (GLuint*)gl.mapBuffer(GL_SHADER_STORAGE_BUFFER, GL_READ_ONLY); in iterate()
4130 GLuint* result = (GLuint*)gl.mapBuffer(GL_SHADER_STORAGE_BUFFER, GL_READ_ONLY); in iterate()
4354 GLuint* result = (GLuint*)gl.mapBuffer(GL_SHADER_STORAGE_BUFFER, GL_READ_ONLY); in iterate()
Dgl4cDirectStateAccessQueriesTests.cpp1450 T* value = (T*)gl.mapBuffer(GL_QUERY_BUFFER, GL_READ_ONLY); in checkQueryBufferObject()
1999 glw::GLint* buffer = (glw::GLint*)gl.mapBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, GL_READ_ONLY); in checkXFB()
Dgl4cSparseBufferTests.cpp646 data_ptr = gl.mapBuffer(GL_ARRAY_BUFFER, GL_READ_ONLY); in iterate()
1380 (const unsigned int*)m_gl.mapBuffer(GL_SHADER_STORAGE_BUFFER, GL_READ_ONLY); in execute()
4541 result_ptr = (const glw::GLint64*)m_gl.mapBuffer(GL_COPY_WRITE_BUFFER, GL_READ_ONLY); in execute()
4843 …const unsigned int* ssbo_data_ptr = (const unsigned int*)m_gl.mapBuffer(GL_COPY_WRITE_BUFFER, GL_R… in execute()
6325 (const unsigned int*)m_gl.mapBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, GL_READ_ONLY); in execute()
Dgl4cDirectStateAccessBuffersTests.cpp323 glw::GLuint* data = (glw::GLuint*)gl.mapBuffer(GL_ARRAY_BUFFER, GL_READ_ONLY); in TestCase()
885 T* _data = (T*)gl.mapBuffer(GL_ARRAY_BUFFER, GL_READ_ONLY); in TestClearNamedBufferData()
1559 data = (glw::GLuint*)gl.mapBuffer(GL_ARRAY_BUFFER, GL_READ_ONLY); in iterate()
2019 glw::GLuint* data = (glw::GLuint*)gl.mapBuffer(GL_ARRAY_BUFFER, GL_READ_ONLY); in CompareWithReference()
Dgl4cTextureViewTests.cpp4593 const int* bo_storage_ptr = (const int*)gl.mapBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, GL_READ_ONLY); in executeTest()
7428 (const unsigned char*)gl.mapBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, GL_READ_ONLY); in iterate()
8179 …const glw::GLint* data_ptr = (const glw::GLint*)gl.mapBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, GL_READ… in checkAPICallCoherency()
8381 const int* result_data_ptr = (const int*)gl.mapBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, GL_READ_ONLY); in checkProgramWriteCoherency()
10253 (const glw::GLint*)gl.mapBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, GL_READ_ONLY); in iterate()
Dgl4cVertexAttrib64BitTest.cpp2954 …_varyingType* buffer_data = (_varyingType*)gl.mapBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, GL_READ_ONLY… in verifyResult()
3410 const void* pXFBData = gl.mapBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, GL_READ_ONLY); in executeTest()
Dgl4cDirectStateAccessXFBTests.cpp2004 glw::GLint* buffer = (glw::GLint*)gl.mapBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, GL_READ_ONLY); in verifyBufferContent()
/external/deqp/framework/opengl/wrapper/
DglwInitExtES.inl164 gl->mapBuffer = (glMapBufferFunc) loader->get("glMapBufferOES");
DglwInitGL31.inl166 gl->mapBuffer = (glMapBufferFunc) loader->get("glMapBuffer");
DglwInitGL30.inl157 gl->mapBuffer = (glMapBufferFunc) loader->get("glMapBuffer");
DglwInitGL32.inl179 gl->mapBuffer = (glMapBufferFunc) loader->get("glMapBuffer");
DglwFunctions.inl439 glMapBufferFunc mapBuffer; variable
DglwInitGL33.inl191 gl->mapBuffer = (glMapBufferFunc) loader->get("glMapBuffer");
DglwInitGL40.inl214 gl->mapBuffer = (glMapBufferFunc) loader->get("glMapBuffer");
/external/skia/src/gpu/gl/
DGrGLTestInterface.cpp119 fFunctions.fMapBuffer = bind_to_member(this, &GrGLTestInterface::mapBuffer); in GrGLTestInterface()
DGrGLCreateNullInterface.cpp645 GrGLvoid* mapBuffer(GrGLenum target, GrGLenum access) override { in mapBuffer() function in __anon78c37bd90111::NullInterface
/external/skqp/src/gpu/gl/
DGrGLTestInterface.cpp119 fFunctions.fMapBuffer = bind_to_member(this, &GrGLTestInterface::mapBuffer); in GrGLTestInterface()
DGrGLCreateNullInterface.cpp645 GrGLvoid* mapBuffer(GrGLenum target, GrGLenum access) override { in mapBuffer() function in __anon1b4199100111::NullInterface

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