Searched refs:matrix_4x3 (Results 1 – 6 of 6) sorted by relevance
66 M(matrix_2x3) M(matrix_3x3) M(matrix_3x4) M(matrix_4x5) M(matrix_4x3) \
88 rec.fPipeline->append(SkRasterPipeline::matrix_4x3, &fM43); in onAppendStages()
1915 STAGE(matrix_4x3, const float* m) { in STAGE() argument3397 NOT_IMPLEMENTED(matrix_4x3) // TODO
1899 STAGE(matrix_4x3, const float* m) { in STAGE() argument3310 NOT_IMPLEMENTED(matrix_4x3)