Searched refs:maxBias (Results 1 – 3 of 3) sorted by relevance
/external/deqp/modules/gles2/functional/ |
D | es2fShaderOperatorTests.cpp | 575 float maxBias = v.rangeMax; in ShaderOperatorCase() local 586 case 2: row = Vec4(-scale, 0.0f, 0.0f, maxBias); break; in ShaderOperatorCase() 587 case 3: row = Vec4(0.0f, -scale, 0.0f, maxBias); break; in ShaderOperatorCase()
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/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRenderOperatorTests.cpp | 582 const float maxBias = rangeMax; in ShaderOperatorCaseInstance() local 593 case 2: row = Vec4(-scale, 0.0f, 0.0f, maxBias); break; in ShaderOperatorCaseInstance() 594 case 3: row = Vec4(0.0f, -scale, 0.0f, maxBias); break; in ShaderOperatorCaseInstance()
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/external/deqp/modules/gles3/functional/ |
D | es3fShaderOperatorTests.cpp | 856 float maxBias = rangeMax; in setupShaderData() local 867 case 2: row = Vec4(-scale, 0.0f, 0.0f, maxBias); break; in setupShaderData() 868 case 3: row = Vec4(0.0f, -scale, 0.0f, maxBias); break; in setupShaderData()
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