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Searched refs:maxCallStackDepth (Results 1 – 2 of 2) sorted by relevance

/external/swiftshader/src/OpenGL/compiler/
DCompiler.cpp76 maxCallStackDepth(UINT_MAX) in TCompiler()
91 maxCallStackDepth = resources.MaxCallStackDepth; in Init()
228 else if(depth > maxCallStackDepth) in validateCallDepth()
234 infoSink.info << maxCallStackDepth; in validateCallDepth()
DCompiler.h110 unsigned int maxCallStackDepth; variable