Searched refs:maxCombinedShaderOutputResources (Results 1 – 6 of 6) sorted by relevance
91 int maxCombinedShaderOutputResources; member
192 …ShaderOutputResources " << DefaultTBuiltInResource.maxCombinedShaderOutputResources << "\… in GetDefaultTBuiltInResourceString()365 resources->maxCombinedShaderOutputResources = value; in DecodeResourceLimits()
147 builtin->maxCombinedShaderOutputResources = 8; in getDefaultBuiltInResources()
459 Resources.maxCombinedShaderOutputResources = value; in ProcessConfigFile()
148 builtin->maxCombinedShaderOutputResources = 8; in getDefaultBuiltInResources()
7601 …"const int gl_MaxCombinedShaderOutputResources = %d;", resources.maxCombinedShaderOutputResources); in add2ndGenerationSamplingImaging()