Searched refs:maxComputeShaderStorageBlocks (Results 1 – 1 of 1) sorted by relevance
1289 glw::GLint maxComputeShaderStorageBlocks; in generateComputeShader() local1294 gl.getIntegerv(GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS, &maxComputeShaderStorageBlocks); in generateComputeShader()1320 if (bindingPoint > maxComputeShaderStorageBlocks) in generateComputeShader()