Searched refs:maxCoverage (Results 1 – 3 of 3) sorted by relevance
/external/skqp/src/gpu/ops/ |
D | GrQuadPerEdgeAA.cpp | 195 static Sk4f get_projected_interpolant(const Sk4f& len, const Sk4f& outsets, float* maxCoverage) { in get_projected_interpolant() argument 197 *maxCoverage *= len.min(); in get_projected_interpolant() 430 float maxCoverage = 1.f; in Tessellate() local 438 maxCoverage = compute_quad_persp_vertices(aaFlags, &iX, &iY, &iW, &iU, &iV, &iW, in Tessellate() 443 maxCoverage = compute_nested_quad_vertices(aaFlags, &oX, &oY, &oU, &oV, &oR, in Tessellate() 454 write_quad(&vb, spec, mode, maxCoverage, color4f, wideColor, domain, in Tessellate()
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/external/skia/src/gpu/ops/ |
D | GrQuadPerEdgeAA.cpp | 724 Sk4f maxCoverage = 1.f; in Tessellate() local 730 maxCoverage = compute_nested_persp_quad_vertices(aaFlags, &inner, &outer); in Tessellate() 734 maxCoverage = compute_nested_quad_vertices( in Tessellate() 743 write_quad(&vb, spec, mode, maxCoverage, color4f, domain, inner); in Tessellate()
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/external/deqp/external/vulkancts/modules/vulkan/pipeline/ |
D | vktPipelineMultisampleTests.cpp | 1912 …const float maxCoverage = (m_enablePostDepthCoverage ? (float)m_refCoverageAfterDepthTest[m_raste… in verifyImage() local 1919 … || resultPixel[componentNdx] >= m_renderColor[componentNdx] * (maxCoverage + threshold))) in verifyImage() 1926 …m_renderColor * (minCoverage - threshold) << " ; " << m_renderColor * (maxCoverage + threshold) <<… in verifyImage()
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