Searched refs:maxInstancesPerDrawWithoutCrashing (Results 1 – 4 of 4) sorted by relevance
393 int maxInstancesPerDrawWithoutCrashing(int pendingInstanceCount) const { in maxInstancesPerDrawWithoutCrashing() function
2685 int maxInstances = this->glCaps().maxInstancesPerDrawWithoutCrashing(instanceCount); in sendInstancedMeshToGpu()2703 int maxInstances = this->glCaps().maxInstancesPerDrawWithoutCrashing(instanceCount); in sendIndexedInstancedMeshToGpu()
2646 int maxInstances = this->glCaps().maxInstancesPerDrawWithoutCrashing(instanceCount); in sendInstancedMeshToGpu()2665 int maxInstances = this->glCaps().maxInstancesPerDrawWithoutCrashing(instanceCount); in sendIndexedInstancedMeshToGpu()