Searched refs:maxInstructions (Results 1 – 1 of 1) sorted by relevance
1105 uint maxInstructions = 10, numInstructions = 0; in tgsi_exec_machine_bind_shader() local1181 MALLOC( maxInstructions * sizeof(struct tgsi_full_instruction) ); in tgsi_exec_machine_bind_shader()1239 if (numInstructions == maxInstructions) { in tgsi_exec_machine_bind_shader()1241 maxInstructions in tgsi_exec_machine_bind_shader()1243 (maxInstructions + 10) in tgsi_exec_machine_bind_shader()1245 maxInstructions += 10; in tgsi_exec_machine_bind_shader()