/external/deqp/modules/gles2/functional/ |
D | es2fMultisampledRenderToTextureTests.cpp | 96 GLint max_samples = 0; in iterate() local 97 gl.getIntegerv(GL_MAX_SAMPLES_EXT, &max_samples); in iterate() 98 …ture2DMultisampleEXT(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture, 0, max_samples); in iterate() 102 gl.renderbufferStorageMultisampleEXT(GL_RENDERBUFFER, max_samples, GL_DEPTH24_STENCIL8, 1, 1); in iterate()
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/external/deqp/modules/gles3/functional/ |
D | es3fRboStateQueryTests.cpp | 343 StateQueryMemoryWriteGuard<GLint> max_samples; in test() local 344 glGetIntegerv(GL_MAX_SAMPLES, &max_samples); in test() 345 if (!max_samples.verifyValidity(m_testCtx)) in test() 357 for (int samples = 1; samples <= max_samples; ++samples) in test()
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/external/mesa3d/src/mesa/drivers/dri/i965/ |
D | brw_context.c | 478 int max_samples; in brw_initialize_context_constants() local 484 max_samples = msaa_modes[0]; in brw_initialize_context_constants() 489 max_samples = 0; in brw_initialize_context_constants() 492 max_samples = msaa_modes[i]; in brw_initialize_context_constants() 498 ctx->Const.MaxSamples = max_samples; in brw_initialize_context_constants() 499 ctx->Const.MaxColorTextureSamples = max_samples; in brw_initialize_context_constants() 500 ctx->Const.MaxDepthTextureSamples = max_samples; in brw_initialize_context_constants() 501 ctx->Const.MaxIntegerSamples = max_samples; in brw_initialize_context_constants() 682 ctx->Const.MaxFramebufferSamples = max_samples; in brw_initialize_context_constants()
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/external/webrtc/webrtc/common_audio/ |
D | wav_header.cc | 102 const size_t max_samples = in CheckWavParameters() local 104 if (num_samples > max_samples) in CheckWavParameters()
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/external/deqp/android/cts/master/ |
D | gles31-565-no-depth-no-stencil.txt | 8 dEQP-GLES31.functional.shaders.sample_variables.max_samples.default_framebuffer
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/external/deqp/external/openglcts/data/mustpass/gles/aosp_mustpass/3.2.2.x/ |
D | gles32-565-no-depth-no-stencil.txt | 8 dEQP-GLES31.functional.shaders.sample_variables.max_samples.default_framebuffer
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D | gles31-565-no-depth-no-stencil.txt | 8 dEQP-GLES31.functional.shaders.sample_variables.max_samples.default_framebuffer
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/external/deqp/external/openglcts/data/mustpass/gles/aosp_mustpass/3.2.4.x/ |
D | gles31-565-no-depth-no-stencil.txt | 8 dEQP-GLES31.functional.shaders.sample_variables.max_samples.default_framebuffer
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/external/deqp/android/cts/nyc/ |
D | gles31-565-no-depth-no-stencil.txt | 8 dEQP-GLES31.functional.shaders.sample_variables.max_samples.default_framebuffer
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D | gles31-rotate-reverse-portrait.txt | 8 dEQP-GLES31.functional.shaders.sample_variables.max_samples.default_framebuffer
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D | gles31-rotate-landscape.txt | 8 dEQP-GLES31.functional.shaders.sample_variables.max_samples.default_framebuffer
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/external/deqp/external/openglcts/data/mustpass/gles/aosp_mustpass/3.2.3.x/ |
D | gles31-565-no-depth-no-stencil.txt | 8 dEQP-GLES31.functional.shaders.sample_variables.max_samples.default_framebuffer
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/external/deqp/external/openglcts/data/mustpass/gles/aosp_mustpass/master/ |
D | gles31-565-no-depth-no-stencil.txt | 8 dEQP-GLES31.functional.shaders.sample_variables.max_samples.default_framebuffer
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/external/deqp/android/cts/mnc/ |
D | gles31-565-no-depth-no-stencil.txt | 8 dEQP-GLES31.functional.shaders.sample_variables.max_samples.default_framebuffer
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D | gles31-rotate-reverse-landscape.txt | 8 dEQP-GLES31.functional.shaders.sample_variables.max_samples.default_framebuffer
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D | gles31-rotate-portrait.txt | 8 dEQP-GLES31.functional.shaders.sample_variables.max_samples.default_framebuffer
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D | gles31-rotate-reverse-portrait.txt | 8 dEQP-GLES31.functional.shaders.sample_variables.max_samples.default_framebuffer
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/external/deqp/android/cts/nyc/src/ |
D | gles31-pixelformat.txt | 8 dEQP-GLES31.functional.shaders.sample_variables.max_samples.default_framebuffer
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/external/deqp/external/openglcts/data/mustpass/gles/aosp_mustpass/3.2.5.x/ |
D | gles31-565-no-depth-no-stencil.txt | 8 dEQP-GLES31.functional.shaders.sample_variables.max_samples.default_framebuffer
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/external/mesa3d/src/gallium/drivers/virgl/ |
D | virgl_hw.h | 254 uint32_t max_samples; member
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/external/minigbm/ |
D | virgl_hw.h | 254 uint32_t max_samples; member
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/external/virglrenderer/src/ |
D | virgl_hw.h | 303 uint32_t max_samples; member
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D | vrend_formats.c | 467 unsigned vrend_renderer_query_multisample_caps(unsigned max_samples, struct virgl_caps_v2 *caps) in vrend_renderer_query_multisample_caps() argument 482 if (test_num_samples[i] > max_samples) in vrend_renderer_query_multisample_caps()
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/external/deqp/external/openglcts/modules/gles31/ |
D | es31cTextureStorageMultisampleTexStorage3DMultisampleTests.cpp | 570 glw::GLint max_samples = 0; in iterate() local 583 gl.getIntegerv(GL_MAX_SAMPLES, &max_samples); in iterate()
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D | es31cTextureStorageMultisampleTexStorage2DMultisampleTests.cpp | 1282 glw::GLint max_samples = in iterate() local 1286 for (int n_samples = 1; n_samples <= max_samples; ++n_samples) in iterate()
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