Searched refs:max_vertex_attrib_stride (Results 1 – 9 of 9) sorted by relevance
340 uint32_t max_vertex_attrib_stride; member
8151 glGetIntegerv(GL_MAX_VERTEX_ATTRIB_STRIDE, (GLint*)&caps->v2.max_vertex_attrib_stride); in vrend_renderer_fill_caps_v2()
4542 glw::GLint max_vertex_attrib_stride = 2048; in iterate() local4561 gl.getIntegerv(GL_MAX_VERTEX_ATTRIB_STRIDE, &max_vertex_attrib_stride); in iterate()4567 glw::GLsizei invalid_stride_1 = max_vertex_attrib_stride + 1; in iterate()4619 gl.vertexArrayVertexBuffer(vao, 0, bo, valid_offset, max_vertex_attrib_stride + 1); in iterate()
7600 KHR-GL45.limits.max_vertex_attrib_stride
7600 KHR-GL46.limits.max_vertex_attrib_stride
7568 KHR-GL46.limits.max_vertex_attrib_stride
7568 KHR-GL45.limits.max_vertex_attrib_stride
7567 KHR-GL45.limits.max_vertex_attrib_stride
7567 KHR-GL46.limits.max_vertex_attrib_stride