/external/deqp-deps/glslang/Test/ |
D | spv.memoryScopeSemantics_Error.comp | 20 memoryBarrier(gl_ScopeWorkgroup, gl_StorageSemanticsBuffer | gl_StorageSemanticsShared, 0); 21 memoryBarrier(gl_ScopeWorkgroup, 0, gl_SemanticsRelease); 22 …memoryBarrier(gl_ScopeWorkgroup, gl_StorageSemanticsBuffer | gl_StorageSemanticsShared, gl_Semanti… 25 …memoryBarrier(gl_ScopeWorkgroup, gl_StorageSemanticsBuffer, gl_SemanticsRelease | gl_SemanticsMake… 26 …memoryBarrier(gl_ScopeWorkgroup, gl_StorageSemanticsBuffer, gl_SemanticsAcquire | gl_SemanticsMake…
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D | spv.barrier.vert | 9 memoryBarrier();
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D | 420.comp | 24 memoryBarrier();
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D | 420.tese | 84 memoryBarrier();
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D | 430.comp | 30 memoryBarrier();
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D | spv.memoryScopeSemantics.comp | 39 …memoryBarrier(gl_ScopeWorkgroup, gl_StorageSemanticsBuffer | gl_StorageSemanticsShared, gl_Semanti…
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D | 430.vert | 151 memoryBarrier();
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D | 310.comp | 30 memoryBarrier();
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/external/deqp-deps/glslang/Test/baseResults/ |
D | spv.memoryScopeSemantics_Error.comp.out | 7 ERROR: 0:20: 'memoryBarrier' : Semantics must include exactly one of gl_SemanticsRelease, gl_Semant… 8 ERROR: 0:21: 'memoryBarrier' : Storage class semantics must not be zero 9 ERROR: 0:22: 'memoryBarrier' : Semantics must include exactly one of gl_SemanticsRelease, gl_Semant… 12 ERROR: 0:25: 'memoryBarrier' : gl_SemanticsMakeVisible requires gl_SemanticsAcquire or gl_Semantics… 13 ERROR: 0:26: 'memoryBarrier' : gl_SemanticsMakeAvailable requires gl_SemanticsRelease or gl_Semanti…
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/external/deqp/external/openglcts/modules/glesext/gpu_shader5/ |
D | esextcGPUShader5SSBOArrayIndexing.cpp | 171 gl.memoryBarrier(GL_SHADER_STORAGE_BARRIER_BIT); in iterate() 182 gl.memoryBarrier(GL_SHADER_STORAGE_BARRIER_BIT); in iterate()
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D | esextcGPUShader5ImagesArrayIndexing.cpp | 203 gl.memoryBarrier(GL_PIXEL_BUFFER_BARRIER_BIT); in iterate()
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/external/deqp/external/openglcts/modules/glesext/texture_buffer/ |
D | esextcTextureBufferAtomicFunctions.cpp | 189 gl.memoryBarrier(GL_BUFFER_UPDATE_BARRIER_BIT); in iterate()
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D | esextcTextureBufferParamValueIntToFloatConversion.cpp | 213 gl.memoryBarrier(GL_BUFFER_UPDATE_BARRIER_BIT); in iterate()
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D | esextcTextureBufferMAXSizeValidation.cpp | 241 gl.memoryBarrier(GL_BUFFER_UPDATE_BARRIER_BIT); in iterate()
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D | esextcTextureBufferOperations.cpp | 401 gl.memoryBarrier(GL_BUFFER_UPDATE_BARRIER_BIT); in iterateFirstPhase() 1387 gl.memoryBarrier(GL_TEXTURE_FETCH_BARRIER_BIT); in initializeBufferObjectData() 1505 gl.memoryBarrier(GL_TEXTURE_FETCH_BARRIER_BIT); in initializeBufferObjectData()
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/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/ |
D | esextcTextureCubeMapArrayImageOperations.cpp | 707 gl.memoryBarrier(GL_FRAMEBUFFER_BARRIER_BIT); in runShaders() 730 gl.memoryBarrier(GL_FRAMEBUFFER_BARRIER_BIT); in runShaders() 754 gl.memoryBarrier(GL_FRAMEBUFFER_BARRIER_BIT); in runShaders()
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/external/deqp/doc/testspecs/GLES31/ |
D | functional.image_load_store.txt | 31 memoryBarrier() 91 then, in the same shader, after a call to memoryBarrier() and barrier(), pixels
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/external/deqp/external/openglcts/modules/gl/ |
D | gl4cShaderAtomicCounterOpsTests.cpp | 278 gl.memoryBarrier(GL_BUFFER_UPDATE_BARRIER_BIT); in renderQuad() 304 gl.memoryBarrier(GL_TEXTURE_FETCH_BARRIER_BIT); in executeComputeShader()
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D | gl4cSparseTexture2Tests.cpp | 1096 gl.memoryBarrier(GL_ALL_BARRIER_BITS); in writeDataToTexture() 1305 gl.memoryBarrier(GL_ALL_BARRIER_BITS); in verifyTextureData() 1875 gl.memoryBarrier(GL_ALL_BARRIER_BITS); in verifyTextureDataExtended() 2019 gl.memoryBarrier(GL_ALL_BARRIER_BITS); in verifyAtomicOperations() 2732 gl.memoryBarrier(GL_ALL_BARRIER_BITS); in writeDataToTexture() 2920 gl.memoryBarrier(GL_ALL_BARRIER_BITS); in verifyLookupTextureData()
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D | gl4cShaderTextureImageSamplesTests.cpp | 530 gl.memoryBarrier(GL_BUFFER_UPDATE_BARRIER_BIT); in executeFunctionalTest()
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D | gl4cStencilTexturingTests.cpp | 705 gl.memoryBarrier(GL_ALL_BARRIER_BITS); in dispatch() 770 gl.memoryBarrier(GL_ALL_BARRIER_BITS); in draw()
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/external/deqp/framework/opengl/ |
D | gluES3PlusWrapperFuncs.inl | 187 dst->memoryBarrier = src.memoryBarrier;
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/external/deqp/external/openglcts/modules/glesext/geometry_shader/ |
D | esextcGeometryShaderLayeredRenderingFBONoAttachment.cpp | 384 gl.memoryBarrier(GL_FRAMEBUFFER_BARRIER_BIT); in iterate()
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/external/deqp/external/vulkancts/modules/vulkan/sparse_resources/ |
D | vktSparseResourcesImageMemoryAliasing.cpp | 593 …const VkMemoryBarrier memoryBarrier = makeMemoryBarrier(VK_ACCESS_SHADER_WRITE_BIT, VK_ACCESS_TRAN… in iterate() local 595 …NE_STAGE_COMPUTE_SHADER_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, 0u, 1u, &memoryBarrier, 0u, DE_NULL, … in iterate()
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/external/deqp/modules/gles31/functional/ |
D | es31fIndirectComputeDispatchTests.cpp | 258 gl.memoryBarrier(GL_COMMAND_BARRIER_BIT); in createCmdBufferCompute()
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