Searched refs:minBitCount (Results 1 – 1 of 1) sorted by relevance
1321 const int minBitCount = 1; in preDraw() local1329 gl.uniform1i(minLoc, minBitCount); in preDraw()1333 …m_testCtx.getLog() << tcu::TestLog::Message << "Setting minBitCount = " << minBitCount << ", maxBi… in preDraw()1342 const int minBitCount = 1; in preDraw() local1343 const int maxBitCount = m_numTargetSamples - ((minInvocationCount-1) * minBitCount); in preDraw()1350 gl.uniform1i(minLoc, minBitCount); in preDraw()1354 …m_testCtx.getLog() << tcu::TestLog::Message << "Setting minBitCount = " << minBitCount << ", maxBi… in preDraw()