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Searched refs:minLayer (Results 1 – 3 of 3) sorted by relevance

/external/deqp/framework/common/
DtcuTexCompareVerifier.cpp1165 const int minLayer = de::clamp(deFloorFloatToInt32(minZ + 0.5f), 0, texture.getNumLayers()-1); in isTexCompareResultValid() local
1170 for (int layer = minLayer; layer <= maxLayer; layer++) in isTexCompareResultValid()
1306 const int minLayer = de::clamp(deFloorFloatToInt32(minZ + 0.5f), 0, texture.getNumLayers()-1); in isGatherOffsetsCompareResultValid() local
1311 for (int layer = minLayer; layer <= maxLayer; layer++) in isGatherOffsetsCompareResultValid()
/external/deqp/external/vulkancts/modules/vulkan/texture/
DvktTextureShadowTests.cpp722 const float minLayer = -0.5f; in Texture2DArrayShadowTestInstance() local
736 …m_cases.push_back(FilterCase(tex, ref, tcu::Vec3(oX, oY, minLayer), tcu::Vec3(oX+sX, oY+sY, maxLay… in Texture2DArrayShadowTestInstance()
/external/deqp/modules/gles3/functional/
Des3fTextureShadowTests.cpp850 const float minLayer = -0.5f; in init() local
864 …m_cases.push_back(FilterCase(tex, ref, tcu::Vec3(oX, oY, minLayer), tcu::Vec3(oX+sX, oY+sY, maxLay… in init()