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Searched refs:minQuantum (Results 1 – 2 of 2) sorted by relevance

/external/deqp/modules/glshared/
DglsBuiltinPrecisionTests.cpp3354 const double minQuantum = deLdExp(1.0f, minExp - fractionBits); in compare() local
3356 const double maxSubnormal = minNormalized - minQuantum; in compare()
4332 const float minQuantum = deFloatLdExp(1.0f, minExp - fractionBits); in genFixeds() local
4344 dst.push_back((float)sign * minQuantum); in genFixeds()
4347 dst.push_back((float)sign * (minNormalized - minQuantum)); in genFixeds()
4353 dst.push_back((float)sign * (minNormalized + minQuantum)); in genFixeds()
/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/
DvktShaderBuiltinPrecisionTests.cpp5469 const float minQuantum = deFloatLdExp(1.0f, minExp - fractionBits); in genFixeds() local
5484 dst.push_back((float)sign * (minNormalized + minQuantum)); in genFixeds()
5620 const float minQuantum = deFloatLdExp(1.0f, minExp - fractionBits); in genFixeds() local
5630 …dst.push_back(deFloat32To16Round(sign * (minNormalized + minQuantum), DE_ROUNDINGMODE_TO_NEAREST_E… in genFixeds()