Searched refs:min_red_size (Results 1 – 2 of 2) sorted by relevance
136 glw::GLint min_red_size; //!< Minimum required red component resolution (in bits). member
546 is_ok = is_ok && (red_size >= descriptor.min_red_size); in checkSourceTextureSizeAndType()565 << "Expected red size = " << descriptor.min_red_size in checkSourceTextureSizeAndType()1129 size = descriptor.min_red_size; in getMinPrecision()