/external/swiftshader/src/D3D8/ |
D | Direct3DSurface8.cpp | 39 int sampleCount(D3DMULTISAMPLE_TYPE multiSample) in sampleCount() argument 41 if(multiSample == D3DMULTISAMPLE_2_SAMPLES) in sampleCount() 45 else if(multiSample == D3DMULTISAMPLE_4_SAMPLES) in sampleCount() 49 else if(multiSample == D3DMULTISAMPLE_8_SAMPLES) in sampleCount() 53 else if(multiSample == D3DMULTISAMPLE_16_SAMPLES) in sampleCount() 61 …width, int height, D3DFORMAT format, D3DPOOL pool, D3DMULTISAMPLE_TYPE multiSample, bool lockable,… in Direct3DSurface8() argument 62 …multiSample), translateFormat(format), lockable, (usage & D3DUSAGE_RENDERTARGET) == D3DUSAGE_RENDE… in Direct3DSurface8() 66 …resource = new Direct3DResource8(device, D3DRTYPE_SURFACE, memoryUsage(width, height, multiSample,… in Direct3DSurface8() 231 desc->Size = memoryUsage(width, height, multiSample, format); in GetDesc() 232 desc->MultiSampleType = multiSample; in GetDesc() [all …]
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D | Direct3DSurface8.hpp | 32 …width, int height, D3DFORMAT format, D3DPOOL pool, D3DMULTISAMPLE_TYPE multiSample, bool lockable,… 60 …static unsigned int memoryUsage(int width, int height, D3DMULTISAMPLE_TYPE multiSample, D3DFORMAT … 68 const D3DMULTISAMPLE_TYPE multiSample; member in D3D8::Direct3DSurface8
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D | Direct3DDevice8.hpp | 67 … int width, unsigned int height, D3DFORMAT format, D3DMULTISAMPLE_TYPE multiSample, IDirect3DSurfa… 71 … int width, unsigned int height, D3DFORMAT format, D3DMULTISAMPLE_TYPE multiSample, int lockable, …
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/external/swiftshader/src/D3D9/ |
D | Direct3DSurface9.cpp | 42 int sampleCount(D3DMULTISAMPLE_TYPE multiSample, unsigned int quality) in sampleCount() argument 44 if(multiSample == D3DMULTISAMPLE_NONMASKABLE) in sampleCount() 54 else if(multiSample == D3DMULTISAMPLE_2_SAMPLES) in sampleCount() 58 else if(multiSample == D3DMULTISAMPLE_4_SAMPLES) in sampleCount() 62 else if(multiSample == D3DMULTISAMPLE_8_SAMPLES) in sampleCount() 66 else if(multiSample == D3DMULTISAMPLE_16_SAMPLES) in sampleCount() 79 …width, int height, D3DFORMAT format, D3DPOOL pool, D3DMULTISAMPLE_TYPE multiSample, unsigned int q… in Direct3DSurface9() argument 80 …multiSample, quality, format)), Surface(getParentResource(container), width, height, 1, 0, sampleC… in Direct3DSurface9() 336 description->MultiSampleType = multiSample; in GetDesc() 412 …unsigned int Direct3DSurface9::memoryUsage(int width, int height, D3DMULTISAMPLE_TYPE multiSample,… in memoryUsage() argument [all …]
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D | Direct3DSurface9.hpp | 31 …width, int height, D3DFORMAT format, D3DPOOL pool, D3DMULTISAMPLE_TYPE multiSample, unsigned int q… 67 …static unsigned int memoryUsage(int width, int height, D3DMULTISAMPLE_TYPE multiSample, unsigned i… 74 const D3DMULTISAMPLE_TYPE multiSample; member in D3D9::Direct3DSurface9
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D | Direct3DDevice9Ex.cpp | 138 … int width, unsigned int height, D3DFORMAT format, D3DMULTISAMPLE_TYPE multiSample, unsigned long … in CreateDepthStencilSurface() argument 140 …face = 0x%0.8p, void **sharedHandle = 0x%0.8p", width, height, format, multiSample, multiSampleQua… in CreateDepthStencilSurface() 142 …return Direct3DDevice9::CreateDepthStencilSurface(width, height, format, multiSample, multiSampleQ… in CreateDepthStencilSurface() 173 … int width, unsigned int height, D3DFORMAT format, D3DMULTISAMPLE_TYPE multiSample, unsigned long … in CreateRenderTarget() argument 175 …face = 0x%0.8p, void **sharedHandle = 0x%0.8p", width, height, format, multiSample, multiSampleQua… in CreateRenderTarget() 177 …return Direct3DDevice9::CreateRenderTarget(width, height, format, multiSample, multiSampleQuality,… in CreateRenderTarget()
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D | Direct3DDevice9Ex.hpp | 85 … int width, unsigned int height, D3DFORMAT format, D3DMULTISAMPLE_TYPE multiSample, unsigned long … 86 … int width, unsigned int height, D3DFORMAT format, D3DMULTISAMPLE_TYPE multiSample, unsigned long …
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D | Direct3DDevice9.hpp | 71 … int width, unsigned int height, D3DFORMAT format, D3DMULTISAMPLE_TYPE multiSample, unsigned long … 76 … int width, unsigned int height, D3DFORMAT format, D3DMULTISAMPLE_TYPE multiSample, unsigned long …
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/external/swiftshader/src/Renderer/ |
D | QuadRasterizer.cpp | 69 primitive += sizeof(Primitive) * state.multiSample; in generate() 125 for(unsigned int q = 1; q < state.multiSample; q++) in rasterize() 138 for(unsigned int q = 1; q < state.multiSample; q++) in rasterize() 149 for(unsigned int q = 0; q < state.multiSample; q++) in rasterize() 153 if(state.multiSample > 1) in rasterize() 162 if(veryEarlyDepthTest && state.multiSample == 1 && !state.depthOverride) in rasterize() 270 for(unsigned int q = 0; q < state.multiSample; q++) in rasterize() 284 for(unsigned int q = 0; q < state.multiSample; q++) in rasterize()
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D | SetupProcessor.hpp | 54 unsigned int multiSample : 3; // 1, 2 or 4 member
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D | SetupProcessor.cpp | 94 state.multiSample = context->getMultiSampleCount(); in update()
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D | PixelProcessor.hpp | 82 unsigned int multiSample : 3; member
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/external/swiftshader/src/Device/ |
D | QuadRasterizer.cpp | 69 primitive += sizeof(Primitive) * state.multiSample; in generate() 125 for(unsigned int q = 1; q < state.multiSample; q++) in rasterize() 138 for(unsigned int q = 1; q < state.multiSample; q++) in rasterize() 149 for(unsigned int q = 0; q < state.multiSample; q++) in rasterize() 153 if(state.multiSample > 1) in rasterize() 162 if(veryEarlyDepthTest && state.multiSample == 1 && !state.depthOverride) in rasterize() 270 for(unsigned int q = 0; q < state.multiSample; q++) in rasterize() 284 for(unsigned int q = 0; q < state.multiSample; q++) in rasterize()
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D | SetupProcessor.hpp | 52 unsigned int multiSample : 3; // 1, 2 or 4 member
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D | SetupProcessor.cpp | 92 state.multiSample = context->getMultiSampleCount(); in update()
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D | PixelProcessor.hpp | 78 unsigned int multiSample : 3; member
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D | PixelProcessor.cpp | 702 state.multiSample = context->getMultiSampleCount(); in update() 705 if(state.multiSample > 1 && context->pixelShader) in update()
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/external/swiftshader/src/OpenGL/libEGL/ |
D | Config.cpp | 39 …Lint maxInterval, sw::Format renderTargetFormat, sw::Format depthStencilFormat, EGLint multiSample) in Config() argument 40 …argetFormat(renderTargetFormat), mDepthStencilFormat(depthStencilFormat), mMultiSample(multiSample) in Config() 183 mSampleBuffers = (multiSample > 0) ? 1 : 0; in Config() 184 mSamples = multiSample; in Config() 331 … maxSwapInterval, sw::Format renderTargetFormat, sw::Format depthStencilFormat, EGLint multiSample) in add() argument 333 …playFormat, minSwapInterval, maxSwapInterval, renderTargetFormat, depthStencilFormat, multiSample); in add()
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D | Config.h | 35 …maxSwapInterval, sw::Format renderTargetFormat, sw::Format depthStencilFormat, EGLint multiSample); 93 …maxSwapInterval, sw::Format renderTargetFormat, sw::Format depthStencilFormat, EGLint multiSample);
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/external/swiftshader/src/Shader/ |
D | SetupRoutine.cpp | 181 if(state.multiSample > 1) in generate() 200 For(Int q = 0, q < state.multiSample, q++) in generate() 212 if(state.multiSample > 1) in generate() 225 if(state.multiSample > 1) in generate() 254 if(state.multiSample == 1) in generate()
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D | PixelRoutine.cpp | 62 for(unsigned int q = 0; q < state.multiSample; q++) in quad() 68 for(unsigned int q = 0; q < state.multiSample; q++) in quad() 80 for(unsigned int q = 0; q < state.multiSample; q++) in quad() 84 if(state.multiSample > 1) in quad() 97 for(unsigned int q = 0; q < state.multiSample; q++) in quad() 119 for(unsigned int q = 0; q < state.multiSample; q++) in quad() 215 for(unsigned int q = 0; q < state.multiSample; q++) in quad() 227 for(unsigned int q = 0; q < state.multiSample; q++) in quad() 239 for(unsigned int q = 0; q < state.multiSample; q++) in quad() 268 for(unsigned int q = 0; q < state.multiSample; q++) in quad()
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D | PixelProgram.cpp | 594 for(unsigned int q = 0; q < state.multiSample; q++) in alphaTest() 607 for(unsigned int q = 1; q < state.multiSample; q++) in alphaTest() 650 for(unsigned int q = 0; q < state.multiSample; q++) in rasterOperation() 701 for(unsigned int q = 0; q < state.multiSample; q++) in rasterOperation() 1304 for(unsigned int q = 0; q < state.multiSample; q++) in TEXKILL() 1321 for(unsigned int q = 0; q < state.multiSample; q++) in DISCARD()
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/external/swiftshader/src/Pipeline/ |
D | SetupRoutine.cpp | 179 if(state.multiSample > 1) in generate() 198 For(Int q = 0, q < state.multiSample, q++) in generate() 210 if(state.multiSample > 1) in generate() 223 if(state.multiSample > 1) in generate() 252 if(state.multiSample == 1) in generate()
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D | PixelRoutine.cpp | 62 for(unsigned int q = 0; q < state.multiSample; q++) in quad() 68 for(unsigned int q = 0; q < state.multiSample; q++) in quad() 80 for(unsigned int q = 0; q < state.multiSample; q++) in quad() 84 if(state.multiSample > 1) in quad() 97 for(unsigned int q = 0; q < state.multiSample; q++) in quad() 119 for(unsigned int q = 0; q < state.multiSample; q++) in quad() 215 for(unsigned int q = 0; q < state.multiSample; q++) in quad() 227 for(unsigned int q = 0; q < state.multiSample; q++) in quad() 239 for(unsigned int q = 0; q < state.multiSample; q++) in quad() 268 for(unsigned int q = 0; q < state.multiSample; q++) in quad()
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D | PixelProgram.cpp | 593 for(unsigned int q = 0; q < state.multiSample; q++) in alphaTest() 606 for(unsigned int q = 1; q < state.multiSample; q++) in alphaTest() 640 for(unsigned int q = 0; q < state.multiSample; q++) in rasterOperation() 689 for(unsigned int q = 0; q < state.multiSample; q++) in rasterOperation() 1279 for(unsigned int q = 0; q < state.multiSample; q++) in TEXKILL() 1296 for(unsigned int q = 0; q < state.multiSample; q++) in DISCARD()
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