Searched refs:nIdxTexAmbient (Results 1 – 2 of 2) sorted by relevance
232 PVRTint32 nIdxTexAmbient; /*!< Idx into pTexture for the ambient texture */ member
1011 if(!WriteData32(pFile, ePODFileMatIdxTexAmbient, &s.pMaterial[i].nIdxTexAmbient)) return false; in WritePOD()1294 s.nIdxTexAmbient = -1; in ReadMaterial()1328 case ePODFileMatIdxTexAmbient: if(!src.Read32(s.nIdxTexAmbient)) return false; break; in ReadMaterial()4505 if(!MergeTexture(src, dst, srcMaterial.nIdxTexAmbient, dstMaterial.nIdxTexAmbient))