Searched refs:nIdxTexSpecularColour (Results 1 – 2 of 2) sorted by relevance
233 PVRTint32 nIdxTexSpecularColour; /*!< Idx into pTexture for the specular colour texture */ member
1012 …if(!WriteData32(pFile, ePODFileMatIdxTexSpecularColour, &s.pMaterial[i].nIdxTexSpecularColour)) re… in WritePOD()1295 s.nIdxTexSpecularColour = -1; in ReadMaterial()1329 …case ePODFileMatIdxTexSpecularColour: if(!src.Read32(s.nIdxTexSpecularColour)) return false; brea… in ReadMaterial()4511 … if(!MergeTexture(src, dst, srcMaterial.nIdxTexSpecularColour, dstMaterial.nIdxTexSpecularColour))