Searched refs:n_components_1 (Results 1 – 1 of 1) sorted by relevance
13205 const glw::GLuint n_components_1 = getResultComponents(1); in call() local13206 const glw::GLuint n_components = de::max(n_components_0, n_components_1); in call()13209 const glw::GLuint component_step_1 = (1 == n_components_1) ? 0 : 1; in call()13355 const glw::GLuint n_components_1 = getArgumentComponents(1); in call() local13356 const glw::GLuint n_components = de::max(n_components_0, n_components_1); in call()13359 const glw::GLuint component_step_1 = (1 == n_components_1) ? 0 : 1; in call()13486 const glw::GLuint n_components_1 = getArgumentComponents(1); in call() local13488 …const glw::GLuint n_components = de::max(de::max(n_components_0, n_components_1), n_components_2… in call()13491 const glw::GLuint component_step_1 = (1 == n_components_1) ? 0 : 1; in call()13500 …t glw::GLdouble third_arg = p_arg[component * component_step_2 + n_components_0 + n_components_1]; in call()