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Searched refs:name_index_map (Results 1 – 1 of 1) sorted by relevance

/external/deqp/external/openglcts/modules/gl/
Dgl4cShaderImageLoadStoreTests.cpp655 …iform(GLuint program, const std::string& name, const std::map<std::string, GLuint>& name_index_map, in CheckUniform() argument
658 std::map<std::string, GLuint>::const_iterator iter = name_index_map.find(name); in CheckUniform()
659 assert(iter != name_index_map.end()); in CheckUniform()
3023 std::map<std::string, GLuint> name_index_map; in Read() local
3036 name_index_map.insert(std::make_pair(std::string(name), index)); in Read()
3039 if (!CheckUniform(program, "g_image_1d", name_index_map, 1, ImageType<T>(GL_TEXTURE_1D))) in Read()
3041 if (!CheckUniform(program, "g_image_2d", name_index_map, 1, ImageType<T>(GL_TEXTURE_2D))) in Read()
3043 if (!CheckUniform(program, "g_image_3d", name_index_map, 1, ImageType<T>(GL_TEXTURE_3D))) in Read()
3045 …if (!CheckUniform(program, "g_image_2drect", name_index_map, 1, ImageType<T>(GL_TEXTURE_RECTANGLE)… in Read()
3047 if (!CheckUniform(program, "g_image_buffer", name_index_map, 1, ImageType<T>(GL_TEXTURE_BUFFER))) in Read()
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