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/external/swiftshader/src/Vulkan/
DVkRenderPass.cpp118 uint32_t nbAttachments = subpass.inputAttachmentCount + subpass.colorAttachmentCount; in ComputeRequiredAllocationSize() local
121 nbAttachments += subpass.colorAttachmentCount; in ComputeRequiredAllocationSize()
125 nbAttachments += 1; in ComputeRequiredAllocationSize()
128 sizeof(VkAttachmentReference) * nbAttachments + in ComputeRequiredAllocationSize()