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Searched refs:needs_validation (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/mesa/state_tracker/
Dst_texture.h181 bool needs_validation; member
Dst_cb_texture.c169 obj->needs_validation = true; in st_NewTextureObject()
624 stObj->needs_validation = true; in st_AllocTextureImageBuffer()
2492 if (!stObj->needs_validation && in st_finalize_texture()
2661 stObj->needs_validation = false; in st_finalize_texture()
2831 stObj->needs_validation = false; in st_texture_storage()
2949 tex->needs_validation = false; in st_TextureView()
Dst_manager.c756 stObj->needs_validation = true; in st_context_teximage()