Searched refs:negY (Results 1 – 1 of 1) sorted by relevance
/external/swiftshader/src/OpenGL/libGLESv2/ |
D | Texture.cpp | 1147 egl::Image *negY = image[CubeFaceIndex(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y)][level]; in updateBorders() local 1151 if(!posX || !negX || !posY || !negY || !posZ || !negZ) in updateBorders() 1161 …yContents() || !posZ->hasDirtyContents() || !negX->hasDirtyContents() || !negY->hasDirtyContents()… in updateBorders() 1167 posX->copyCubeEdge(sw::Surface::BOTTOM, negY, sw::Surface::RIGHT); in updateBorders() 1169 posZ->copyCubeEdge(sw::Surface::BOTTOM, negY, sw::Surface::TOP); in updateBorders() 1170 negX->copyCubeEdge(sw::Surface::BOTTOM, negY, sw::Surface::LEFT); in updateBorders() 1171 negY->copyCubeEdge(sw::Surface::BOTTOM, negZ, sw::Surface::BOTTOM); in updateBorders() 1172 negZ->copyCubeEdge(sw::Surface::BOTTOM, negY, sw::Surface::BOTTOM); in updateBorders() 1178 negY->copyCubeEdge(sw::Surface::TOP, posZ, sw::Surface::BOTTOM); in updateBorders() 1187 negY->copyCubeEdge(sw::Surface::RIGHT, posX, sw::Surface::BOTTOM); in updateBorders() [all …]
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