Searched refs:negZ (Results 1 – 1 of 1) sorted by relevance
/external/swiftshader/src/OpenGL/libGLESv2/ |
D | Texture.cpp | 1149 egl::Image *negZ = image[CubeFaceIndex(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z)][level]; in updateBorders() local 1151 if(!posX || !negX || !posY || !negY || !posZ || !negZ) in updateBorders() 1161 …yContents() || !negX->hasDirtyContents() || !negY->hasDirtyContents() || !negZ->hasDirtyContents()) in updateBorders() 1171 negY->copyCubeEdge(sw::Surface::BOTTOM, negZ, sw::Surface::BOTTOM); in updateBorders() 1172 negZ->copyCubeEdge(sw::Surface::BOTTOM, negY, sw::Surface::BOTTOM); in updateBorders() 1175 posY->copyCubeEdge(sw::Surface::TOP, negZ, sw::Surface::TOP); in updateBorders() 1179 negZ->copyCubeEdge(sw::Surface::TOP, posY, sw::Surface::TOP); in updateBorders() 1183 posX->copyCubeEdge(sw::Surface::RIGHT, negZ, sw::Surface::LEFT); in updateBorders() 1188 negZ->copyCubeEdge(sw::Surface::RIGHT, negX, sw::Surface::LEFT); in updateBorders() 1193 negX->copyCubeEdge(sw::Surface::LEFT, negZ, sw::Surface::RIGHT); in updateBorders() [all …]
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