Searched refs:negated_value_index (Results 1 – 1 of 1) sorted by relevance
9566 static const GLuint negated_value_index = 0; in testShaderStage() local9666 texture_data[negated_value_index + i])) in testShaderStage()9676 << texture_data[negated_value_index + i] << tcu::TestLog::EndMessage; in testShaderStage()