Searched refs:new_pgm (Results 1 – 2 of 2) sorted by relevance
617 … std::vector<unsigned int> &new_pgm, uint32_t *unique_shader_id) { in GpuInstrumentShader() argument624 new_pgm.clear(); in GpuInstrumentShader()625 new_pgm.reserve(num_words); in GpuInstrumentShader()626 new_pgm.insert(new_pgm.end(), &pCreateInfo->pCode[0], &pCreateInfo->pCode[num_words]); in GpuInstrumentShader()635 bool pass = optimizer.Run(new_pgm.data(), new_pgm.size(), &new_pgm); in GpuInstrumentShader()
658 …er_data* dev_data, const VkShaderModuleCreateInfo* pCreateInfo, std::vector<unsigned int>& new_pgm,