Searched refs:nextN (Results 1 – 10 of 10) sorted by relevance
/external/skqp/fuzz/ |
D | FuzzCanvas.cpp | 131 fuzz->nextN(array, SK_ARRAY_COUNT(array)); in make_fuzz_colorfilter() 153 fuzz->nextN(table, SK_ARRAY_COUNT(table)); in make_fuzz_colorfilter() 161 fuzz->nextN(tableA, SK_ARRAY_COUNT(tableA)); in make_fuzz_colorfilter() 162 fuzz->nextN(tableR, SK_ARRAY_COUNT(tableR)); in make_fuzz_colorfilter() 163 fuzz->nextN(tableG, SK_ARRAY_COUNT(tableG)); in make_fuzz_colorfilter() 164 fuzz->nextN(tableB, SK_ARRAY_COUNT(tableB)); in make_fuzz_colorfilter() 270 fuzz->nextN(pts, 2); in make_fuzz_shader() 272 fuzz->nextN(colors, colorCount); in make_fuzz_shader() 295 fuzz->nextN(colors, colorCount); in make_fuzz_shader() 316 fuzz->nextN(colors, colorCount); in make_fuzz_shader() [all …]
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D | Fuzz.h | 63 void nextN(T* ptr, int n); 103 inline void Fuzz::nextN(T* ptr, int n) { in nextN() function
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D | FuzzEncoders.cpp | 35 fuzz->nextN((SkPMColor*)bm.getPixels(), n); in make_fuzzed_bitmap()
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D | FuzzCommon.cpp | 311 fuzz->nextN(buffer, 6); in FuzzNiceMatrix() 315 fuzz->nextN(buffer, kArrayLength); in FuzzNiceMatrix()
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D | FuzzGradients.cpp | 22 fuzz->nextN(mat, 9); in makeMatrix()
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/external/skia/fuzz/ |
D | FuzzCanvas.cpp | 131 fuzz->nextN(array, SK_ARRAY_COUNT(array)); in make_fuzz_colorfilter() 153 fuzz->nextN(table, SK_ARRAY_COUNT(table)); in make_fuzz_colorfilter() 161 fuzz->nextN(tableA, SK_ARRAY_COUNT(tableA)); in make_fuzz_colorfilter() 162 fuzz->nextN(tableR, SK_ARRAY_COUNT(tableR)); in make_fuzz_colorfilter() 163 fuzz->nextN(tableG, SK_ARRAY_COUNT(tableG)); in make_fuzz_colorfilter() 164 fuzz->nextN(tableB, SK_ARRAY_COUNT(tableB)); in make_fuzz_colorfilter() 270 fuzz->nextN(pts, 2); in make_fuzz_shader() 272 fuzz->nextN(colors, colorCount); in make_fuzz_shader() 295 fuzz->nextN(colors, colorCount); in make_fuzz_shader() 316 fuzz->nextN(colors, colorCount); in make_fuzz_shader() [all …]
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D | Fuzz.h | 63 void nextN(T* ptr, int n); 103 inline void Fuzz::nextN(T* ptr, int n) { in nextN() function
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D | FuzzEncoders.cpp | 35 fuzz->nextN((SkPMColor*)bm.getPixels(), n); in make_fuzzed_bitmap()
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D | FuzzCommon.cpp | 311 fuzz->nextN(buffer, 6); in FuzzNiceMatrix() 315 fuzz->nextN(buffer, kArrayLength); in FuzzNiceMatrix()
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D | FuzzGradients.cpp | 22 fuzz->nextN(mat, 9); in makeMatrix()
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