Home
last modified time | relevance | path

Searched refs:nextN (Results 1 – 10 of 10) sorted by relevance

/external/skqp/fuzz/
DFuzzCanvas.cpp131 fuzz->nextN(array, SK_ARRAY_COUNT(array)); in make_fuzz_colorfilter()
153 fuzz->nextN(table, SK_ARRAY_COUNT(table)); in make_fuzz_colorfilter()
161 fuzz->nextN(tableA, SK_ARRAY_COUNT(tableA)); in make_fuzz_colorfilter()
162 fuzz->nextN(tableR, SK_ARRAY_COUNT(tableR)); in make_fuzz_colorfilter()
163 fuzz->nextN(tableG, SK_ARRAY_COUNT(tableG)); in make_fuzz_colorfilter()
164 fuzz->nextN(tableB, SK_ARRAY_COUNT(tableB)); in make_fuzz_colorfilter()
270 fuzz->nextN(pts, 2); in make_fuzz_shader()
272 fuzz->nextN(colors, colorCount); in make_fuzz_shader()
295 fuzz->nextN(colors, colorCount); in make_fuzz_shader()
316 fuzz->nextN(colors, colorCount); in make_fuzz_shader()
[all …]
DFuzz.h63 void nextN(T* ptr, int n);
103 inline void Fuzz::nextN(T* ptr, int n) { in nextN() function
DFuzzEncoders.cpp35 fuzz->nextN((SkPMColor*)bm.getPixels(), n); in make_fuzzed_bitmap()
DFuzzCommon.cpp311 fuzz->nextN(buffer, 6); in FuzzNiceMatrix()
315 fuzz->nextN(buffer, kArrayLength); in FuzzNiceMatrix()
DFuzzGradients.cpp22 fuzz->nextN(mat, 9); in makeMatrix()
/external/skia/fuzz/
DFuzzCanvas.cpp131 fuzz->nextN(array, SK_ARRAY_COUNT(array)); in make_fuzz_colorfilter()
153 fuzz->nextN(table, SK_ARRAY_COUNT(table)); in make_fuzz_colorfilter()
161 fuzz->nextN(tableA, SK_ARRAY_COUNT(tableA)); in make_fuzz_colorfilter()
162 fuzz->nextN(tableR, SK_ARRAY_COUNT(tableR)); in make_fuzz_colorfilter()
163 fuzz->nextN(tableG, SK_ARRAY_COUNT(tableG)); in make_fuzz_colorfilter()
164 fuzz->nextN(tableB, SK_ARRAY_COUNT(tableB)); in make_fuzz_colorfilter()
270 fuzz->nextN(pts, 2); in make_fuzz_shader()
272 fuzz->nextN(colors, colorCount); in make_fuzz_shader()
295 fuzz->nextN(colors, colorCount); in make_fuzz_shader()
316 fuzz->nextN(colors, colorCount); in make_fuzz_shader()
[all …]
DFuzz.h63 void nextN(T* ptr, int n);
103 inline void Fuzz::nextN(T* ptr, int n) { in nextN() function
DFuzzEncoders.cpp35 fuzz->nextN((SkPMColor*)bm.getPixels(), n); in make_fuzzed_bitmap()
DFuzzCommon.cpp311 fuzz->nextN(buffer, 6); in FuzzNiceMatrix()
315 fuzz->nextN(buffer, kArrayLength); in FuzzNiceMatrix()
DFuzzGradients.cpp22 fuzz->nextN(mat, 9); in makeMatrix()