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Searched refs:nir_isub (Results 1 – 11 of 11) sorted by relevance

/external/mesa3d/src/compiler/nir/
Dnir_lower_idiv.c74 bf = nir_isub(bld, bf, nir_imm_int(bld, 2)); /* yes, really */ in convert_instr()
85 r = nir_isub(bld, a, r); in convert_instr()
95 r = nir_isub(bld, a, r); in convert_instr()
112 q = nir_isub(bld, a, r); in convert_instr()
Dnir_lower_double_ops.c124 nir_ssa_def *new_exp = nir_isub(b, get_exponent(b, ra), in lower_rcp()
125 nir_isub(b, get_exponent(b, src), in lower_rcp()
174 nir_ssa_def *unbiased_exp = nir_isub(b, get_exponent(b, src), in lower_sqrt_rsq()
184 nir_ssa_def *new_exp = nir_isub(b, get_exponent(b, ra), half); in lower_sqrt_rsq()
305 nir_ssa_def *unbiased_exp = nir_isub(b, get_exponent(b, src), in lower_trunc()
308 nir_ssa_def *frac_bits = nir_isub(b, nir_imm_int(b, 52), unbiased_exp); in lower_trunc()
338 nir_isub(b, frac_bits, nir_imm_int(b, 32)))); in lower_trunc()
Dnir_lower_int64.c100 nir_ssa_def *new_n_hi = nir_isub(b, n_hi, d_shift); in lower_udiv64_mod64()
130 nir_ssa_def *new_n = nir_isub(b, n, d_shift); in lower_udiv64_mod64()
/external/mesa3d/src/intel/vulkan/
Danv_nir_lower_multiview.c117 nir_isub(b, shift, nir_imm_int(b, 32))); in build_view_index()
/external/mesa3d/src/amd/vulkan/
Dradv_query.c207 nir_isub(&b, nir_load_var(&b, end), in build_occlusion_query_shader()
428 nir_ssa_def *result = nir_isub(&b, end, start); in build_pipeline_statistics_query_shader()
/external/mesa3d/src/gallium/drivers/vc4/
Dvc4_nir_lower_blend.c591 nir_ssa_def *bitmask = nir_isub(b, in vc4_nir_lower_blend_instr()
/external/mesa3d/src/compiler/spirv/
Dvtn_alu.c491 val->ssa->elems[0]->def = nir_isub(&b->nb, src[0], src[1]); in vtn_handle_alu()
Dvtn_variables.c772 nir_src_for_ssa(nir_isub(&b->nb, offset, in _vtn_load_store_tail()
2106 nir_isub(&b->nb, in vtn_handle_variables()
/external/mesa3d/prebuilt-intermediates/nir/
Dnir_builder_opcodes.h754 nir_isub(nir_builder *build, nir_ssa_def *src0, nir_ssa_def *src1) in nir_isub() function
/external/mesa3d/src/compiler/glsl/
Dglsl_to_nir.cpp1738 : nir_isub(&b, srcs[0], srcs[1]); in visit()
/external/mesa3d/src/intel/blorp/
Dblorp_blit.c113 coord = nir_isub(b, coord, nir_load_var(b, v->v_dst_offset)); in blorp_blit_get_frag_coords()