Searched refs:non_ms_target (Results 1 – 1 of 1) sorted by relevance
364 …glw::GLenum non_ms_target = (target == GL_TEXTURE_2D_MULTISAMPLE) ? GL_TEXTURE_2D : GL_TEXTURE_2D_… in renderDataIntoMultisampledTexture() local370 prepareSourceTexture(descriptor, non_ms_target); in renderDataIntoMultisampledTexture()374 m_program = prepareProgram(non_ms_target, descriptor, COMPONENTS_COUNT); in renderDataIntoMultisampledTexture()377 makeProgramAndSourceTextureActive(non_ms_target); in renderDataIntoMultisampledTexture()