Searched refs:normalArray (Results 1 – 2 of 2) sorted by relevance
92 GLfloat *normalArray; member126 free(object->normalArray); in freeGLObject()161 result->normalArray = malloc(result->normalArraySize); in newGLObject()166 result->normalArray = NULL; in newGLObject()172 (useNormalArray && result->normalArray == NULL)) in newGLObject()199 if (object->normalArray) in appendObjectVBO()201 object->normalArraySize, object->normalArray); in appendObjectVBO()203 free(object->normalArray); in appendObjectVBO()204 object->normalArray = NULL; in appendObjectVBO()426 result->normalArray[i] = n.x; in createSuperShape()[all …]
370 normalArray = [ ];481 normalArray.push(x);482 normalArray.push(y);483 normalArray.push(z);497 obj.ctx.bufferData(obj.ctx.ARRAY_BUFFER, new Float32Array(normalArray), obj.ctx.STATIC_DRAW);