Searched refs:nr_color_regions (Results 1 – 7 of 7) sorted by relevance
53 uint32_t next_binding_table_offset = MAX2(key->nr_color_regions, 1); in assign_fs_binding_table_offsets()62 next_binding_table_offset += key->nr_color_regions; in assign_fs_binding_table_offsets()90 old_key->nr_color_regions, key->nr_color_regions); in brw_wm_debug_recompile()532 key->nr_color_regions = ctx->DrawBuffer->_NumColorDrawBuffers; in brw_wm_populate_key()640 key.nr_color_regions = _mesa_bitcount_64(outputs_written & in brw_fs_precompile()
319 key->nr_color_regions = pipeline->subpass->color_count; in populate_wm_prog_key()321 key->replicate_alpha = key->nr_color_regions > 1 && in populate_wm_prog_key()896 if (rt >= key.nr_color_regions) in anv_pipeline_compile_fs()926 if (rt >= key.nr_color_regions) { in anv_pipeline_compile_fs()
427 for (int target = 0; target < key->nr_color_regions; target++) { in emit_fb_writes()445 assert(!prog_data->dual_src_blend || key->nr_color_regions == 1); in emit_fb_writes()
380 unsigned nr_color_regions:5; member
2624 if (key->nr_color_regions != 1) in opt_sampler_eot()3076 if (key->nr_color_regions == 1) { in emit_repclear_shader()3084 assume(key->nr_color_regions > 0); in emit_repclear_shader()3085 for (int i = 0; i < key->nr_color_regions; ++i) { in emit_repclear_shader()3823 key->nr_color_regions == 1) { in lower_fb_write_logical_send()
3179 MAX2(key->nr_color_regions, 1)); in alloc_frag_output()
156 wm_key->nr_color_regions = 1; in brw_blorp_init_wm_prog_key()