Searched refs:numBlockRequired (Results 1 – 1 of 1) sorted by relevance
1258 const int numBlockRequired = 2; // highest binding is always 1 (output) i.e. count == 2 in checkTessSupport() local1264 checkLimit(renderCtx, GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS, numBlockRequired); in checkTessSupport()1266 checkLimit(renderCtx, GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS, numBlockRequired); in checkTessSupport()