Searched refs:numDeclarations (Results 1 – 2 of 2) sorted by relevance
1128 const int numDeclarations = arrayInstance ? 1 : m_numBindings; in generateShaders() local1131 for (int declNdx = 0; declNdx < numDeclarations; ++declNdx) in generateShaders()1265 const int numDeclarations = arrayInstance ? 1 : m_numBindings; in generateShaders() local1268 for (int declNdx = 0; declNdx < numDeclarations; ++declNdx) in generateShaders()1485 const int numDeclarations = (arrayInstance ? 1 : m_numBindings); in generateShaders() local1488 for (int declNdx = 0; declNdx < numDeclarations; ++declNdx) in generateShaders()1589 const int numDeclarations = (arrayInstance ? 1 : m_numBindings); in generateShaders() local1592 for (int declNdx = 0; declNdx < numDeclarations; ++declNdx) in generateShaders()1770 const int numDeclarations = (arrayInstance ? 1 : m_numBindings); in generateShaders() local1773 for (int declNdx = 0; declNdx < numDeclarations; ++declNdx) in generateShaders()[all …]
1106 uint maxDeclarations = 10, numDeclarations = 0; in tgsi_exec_machine_bind_shader() local1195 if (numDeclarations == maxDeclarations) { in tgsi_exec_machine_bind_shader()1216 memcpy(declarations + numDeclarations, in tgsi_exec_machine_bind_shader()1219 numDeclarations++; in tgsi_exec_machine_bind_shader()1271 mach->NumDeclarations = numDeclarations; in tgsi_exec_machine_bind_shader()