/external/flatbuffers/tests/MyGame/Example/ |
D | Monster.php | 803 * @param int $numElems 806 public static function startInventoryVector(FlatBufferBuilder $builder, $numElems) argument 808 $builder->startVector(1, $numElems, 1); 862 * @param int $numElems 865 public static function startTest4Vector(FlatBufferBuilder $builder, $numElems) argument 867 $builder->startVector(4, $numElems, 2); 896 * @param int $numElems 899 public static function startTestarrayofstringVector(FlatBufferBuilder $builder, $numElems) argument 901 $builder->startVector(4, $numElems, 4); 930 * @param int $numElems [all …]
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D | Monster.lua | 531 function Monster.StartInventoryVector(builder, numElems) return builder:StartVector(1, numElems, 1)… 536 function Monster.StartTest4Vector(builder, numElems) return builder:StartVector(4, numElems, 2) end 538 …ction Monster.StartTestarrayofstringVector(builder, numElems) return builder:StartVector(4, numEle… 540 …ction Monster.StartTestarrayoftablesVector(builder, numElems) return builder:StartVector(4, numEle… 543 …on Monster.StartTestnestedflatbufferVector(builder, numElems) return builder:StartVector(1, numEle… 555 …nction Monster.StartTestarrayofboolsVector(builder, numElems) return builder:StartVector(1, numEle… 560 …tion Monster.StartTestarrayofstring2Vector(builder, numElems) return builder:StartVector(4, numEle… 562 …Monster.StartTestarrayofsortedstructVector(builder, numElems) return builder:StartVector(8, numEle… 564 function Monster.StartFlexVector(builder, numElems) return builder:StartVector(1, numElems, 1) end 566 function Monster.StartTest5Vector(builder, numElems) return builder:StartVector(4, numElems, 2) end [all …]
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D | Monster.go | 738 func MonsterStartInventoryVector(builder *flatbuffers.Builder, numElems int) flatbuffers.UOffsetT { 739 return builder.StartVector(1, numElems, 1) 753 func MonsterStartTest4Vector(builder *flatbuffers.Builder, numElems int) flatbuffers.UOffsetT { 754 return builder.StartVector(4, numElems, 2) 759 func MonsterStartTestarrayofstringVector(builder *flatbuffers.Builder, numElems int) flatbuffers.UO… 760 return builder.StartVector(4, numElems, 4) 765 func MonsterStartTestarrayoftablesVector(builder *flatbuffers.Builder, numElems int) flatbuffers.UO… 766 return builder.StartVector(4, numElems, 4) 774 func MonsterStartTestnestedflatbufferVector(builder *flatbuffers.Builder, numElems int) flatbuffers… 775 return builder.StartVector(1, numElems, 1) [all …]
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D | Monster.py | 625 def MonsterStartInventoryVector(builder, numElems): return builder.StartVector(1, numElems, 1) argument 630 def MonsterStartTest4Vector(builder, numElems): return builder.StartVector(4, numElems, 2) argument 632 def MonsterStartTestarrayofstringVector(builder, numElems): return builder.StartVector(4, numElems,… argument 634 def MonsterStartTestarrayoftablesVector(builder, numElems): return builder.StartVector(4, numElems,… argument 637 def MonsterStartTestnestedflatbufferVector(builder, numElems): return builder.StartVector(1, numEle… argument 649 def MonsterStartTestarrayofboolsVector(builder, numElems): return builder.StartVector(1, numElems, … argument 654 def MonsterStartTestarrayofstring2Vector(builder, numElems): return builder.StartVector(4, numElems… argument 656 … MonsterStartTestarrayofsortedstructVector(builder, numElems): return builder.StartVector(8, numEl… argument 658 def MonsterStartFlexVector(builder, numElems): return builder.StartVector(1, numElems, 1) argument 660 def MonsterStartTest5Vector(builder, numElems): return builder.StartVector(4, numElems, 2) argument [all …]
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D | Monster.java | 169 …id startInventoryVector(FlatBufferBuilder builder, int numElems) { builder.startVector(1, numElems… in startInventoryVector() argument 174 …c void startTest4Vector(FlatBufferBuilder builder, int numElems) { builder.startVector(4, numElems… in startTest4Vector() argument 177 …TestarrayofstringVector(FlatBufferBuilder builder, int numElems) { builder.startVector(4, numElems… in startTestarrayofstringVector() argument 180 …TestarrayoftablesVector(FlatBufferBuilder builder, int numElems) { builder.startVector(4, numElems… in startTestarrayoftablesVector() argument 184 …tnestedflatbufferVector(FlatBufferBuilder builder, int numElems) { builder.startVector(1, numElems… in startTestnestedflatbufferVector() argument 197 …tTestarrayofboolsVector(FlatBufferBuilder builder, int numElems) { builder.startVector(1, numElems… in startTestarrayofboolsVector() argument 203 …estarrayofstring2Vector(FlatBufferBuilder builder, int numElems) { builder.startVector(4, numElems… in startTestarrayofstring2Vector() argument 205 …rayofsortedstructVector(FlatBufferBuilder builder, int numElems) { builder.startVector(8, numElems… in startTestarrayofsortedstructVector() argument 208 …ic void startFlexVector(FlatBufferBuilder builder, int numElems) { builder.startVector(1, numElems… in startFlexVector() argument 210 …c void startTest5Vector(FlatBufferBuilder builder, int numElems) { builder.startVector(4, numElems… in startTest5Vector() argument [all …]
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D | Monster.cs | 199 …id StartInventoryVector(FlatBufferBuilder builder, int numElems) { builder.StartVector(1, numElems… in StartInventoryVector() 204 …c void StartTest4Vector(FlatBufferBuilder builder, int numElems) { builder.StartVector(4, numElems… in StartTest4Vector() 208 …TestarrayofstringVector(FlatBufferBuilder builder, int numElems) { builder.StartVector(4, numElems… in StartTestarrayofstringVector() 212 …TestarrayoftablesVector(FlatBufferBuilder builder, int numElems) { builder.StartVector(4, numElems… in StartTestarrayoftablesVector() 217 …tnestedflatbufferVector(FlatBufferBuilder builder, int numElems) { builder.StartVector(1, numElems… in StartTestnestedflatbufferVector() 231 …tTestarrayofboolsVector(FlatBufferBuilder builder, int numElems) { builder.StartVector(1, numElems… in StartTestarrayofboolsVector() 238 …estarrayofstring2Vector(FlatBufferBuilder builder, int numElems) { builder.StartVector(4, numElems… in StartTestarrayofstring2Vector() 240 …rayofsortedstructVector(FlatBufferBuilder builder, int numElems) { builder.StartVector(8, numElems… in StartTestarrayofsortedstructVector() 244 …ic void StartFlexVector(FlatBufferBuilder builder, int numElems) { builder.StartVector(1, numElems… in StartFlexVector() 246 …c void StartTest5Vector(FlatBufferBuilder builder, int numElems) { builder.StartVector(4, numElems… in StartTest5Vector() [all …]
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D | TypeAliases.php | 336 * @param int $numElems 339 public static function startV8Vector(FlatBufferBuilder $builder, $numElems) argument 341 $builder->startVector(1, $numElems, 1); 370 * @param int $numElems 373 public static function startVf64Vector(FlatBufferBuilder $builder, $numElems) argument 375 $builder->startVector(8, $numElems, 8);
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D | TypeAliases.lua | 136 function TypeAliases.StartV8Vector(builder, numElems) return builder:StartVector(1, numElems, 1) end 138 function TypeAliases.StartVf64Vector(builder, numElems) return builder:StartVector(8, numElems, 8) …
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D | TypeAliases.py | 147 def TypeAliasesStartV8Vector(builder, numElems): return builder.StartVector(1, numElems, 1) argument 149 def TypeAliasesStartVf64Vector(builder, numElems): return builder.StartVector(8, numElems, 8) argument
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D | TypeAliases.java | 90 …atic void startV8Vector(FlatBufferBuilder builder, int numElems) { builder.startVector(1, numElems… in startV8Vector() argument 93 …ic void startVf64Vector(FlatBufferBuilder builder, int numElems) { builder.startVector(8, numElems… in startVf64Vector() argument
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D | TypeAliases.go | 219 func TypeAliasesStartV8Vector(builder *flatbuffers.Builder, numElems int) flatbuffers.UOffsetT { 220 return builder.StartVector(1, numElems, 1) 225 func TypeAliasesStartVf64Vector(builder *flatbuffers.Builder, numElems int) flatbuffers.UOffsetT { 226 return builder.StartVector(8, numElems, 8)
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D | TypeAliases.cs | 102 …atic void StartV8Vector(FlatBufferBuilder builder, int numElems) { builder.StartVector(1, numElems… in StartV8Vector() 106 …ic void StartVf64Vector(FlatBufferBuilder builder, int numElems) { builder.StartVector(8, numElems… in StartVf64Vector()
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/external/flatbuffers/tests/union_vector/ |
D | Movie.php | 164 * @param int $numElems 167 public static function startCharactersTypeVector(FlatBufferBuilder $builder, $numElems) argument 169 $builder->startVector(1, $numElems, 1); 198 * @param int $numElems 201 public static function startCharactersVector(FlatBufferBuilder $builder, $numElems) argument 203 $builder->startVector(4, $numElems, 4);
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D | Movie.java | 45 …artCharactersTypeVector(FlatBufferBuilder builder, int numElems) { builder.startVector(1, numElems… in startCharactersTypeVector() argument 48 …d startCharactersVector(FlatBufferBuilder builder, int numElems) { builder.startVector(4, numElems… in startCharactersVector() argument
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D | Movie.cs | 50 …artCharactersTypeVector(FlatBufferBuilder builder, int numElems) { builder.StartVector(1, numElems… in StartCharactersTypeVector() 54 …d StartCharactersVector(FlatBufferBuilder builder, int numElems) { builder.StartVector(4, numElems… in StartCharactersVector()
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D | union_vector_generated.js | 393 Movie.startCharactersTypeVector = function(builder, numElems) { argument 394 builder.startVector(1, numElems, 1); 422 Movie.startCharactersVector = function(builder, numElems) { argument 423 builder.startVector(4, numElems, 4);
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D | union_vector_generated.ts | 358 static startCharactersTypeVector(builder:flatbuffers.Builder, numElems:number) { 359 builder.startVector(1, numElems, 1); 387 static startCharactersVector(builder:flatbuffers.Builder, numElems:number) { 388 builder.startVector(4, numElems, 4);
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/external/flatbuffers/tests/ |
D | monster_test_generated.js | 1885 MyGame.Example.Monster.startInventoryVector = function(builder, numElems) { argument 1886 builder.startVector(1, numElems, 1); 1925 MyGame.Example.Monster.startTest4Vector = function(builder, numElems) { argument 1926 builder.startVector(4, numElems, 2); 1954 MyGame.Example.Monster.startTestarrayofstringVector = function(builder, numElems) { argument 1955 builder.startVector(4, numElems, 4); 1983 MyGame.Example.Monster.startTestarrayoftablesVector = function(builder, numElems) { argument 1984 builder.startVector(4, numElems, 4); 2020 MyGame.Example.Monster.startTestnestedflatbufferVector = function(builder, numElems) { argument 2021 builder.startVector(1, numElems, 1); [all …]
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D | monster_test_generated.ts | 1796 static startInventoryVector(builder:flatbuffers.Builder, numElems:number) { 1797 builder.startVector(1, numElems, 1); 1836 static startTest4Vector(builder:flatbuffers.Builder, numElems:number) { 1837 builder.startVector(4, numElems, 2); 1865 static startTestarrayofstringVector(builder:flatbuffers.Builder, numElems:number) { 1866 builder.startVector(4, numElems, 4); 1894 static startTestarrayoftablesVector(builder:flatbuffers.Builder, numElems:number) { 1895 builder.startVector(4, numElems, 4); 1931 static startTestnestedflatbufferVector(builder:flatbuffers.Builder, numElems:number) { 1932 builder.startVector(1, numElems, 1); [all …]
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/external/flatbuffers/samples/lua/MyGame/Sample/ |
D | Monster.lua | 114 function Monster.StartInventoryVector(builder, numElems) return builder:StartVector(1, numElems, 1)… 117 function Monster.StartWeaponsVector(builder, numElems) return builder:StartVector(4, numElems, 4) e…
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/external/noto-fonts/emoji-compat/src/java/androidx/text/emoji/flatbuffer/ |
D | MetadataList.java | 107 public static void startListVector(FlatBufferBuilder builder, int numElems) { in startListVector() argument 108 builder.startVector(4, numElems, 4); in startListVector()
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D | MetadataItem.java | 151 public static void startCodepointsVector(FlatBufferBuilder builder, int numElems) { in startCodepointsVector() argument 152 builder.startVector(4, numElems, 4); in startCodepointsVector()
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/external/deqp/framework/randomshaders/ |
D | rsgExecutionContext.cpp | 129 int numElems = type.getNumElements(); in assignMasked() local 130 for (int elemNdx = 0; elemNdx < numElems; elemNdx++) in assignMasked()
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/external/deqp/modules/gles2/functional/ |
D | es2fUniformApiTests.cpp | 518 const int numElems = glu::getDataTypeScalarSize(value.type); in shaderVarValueStr() local 521 if (numElems > 1) in shaderVarValueStr() 524 for (int i = 0; i < numElems; i++) in shaderVarValueStr() 541 if (numElems > 1) in shaderVarValueStr() 549 const int numElems = glu::getDataTypeScalarSize(value.type); in apiVarValueStr() local 552 if (numElems > 1) in apiVarValueStr() 555 for (int i = 0; i < numElems; i++) in apiVarValueStr() 572 if (numElems > 1) in apiVarValueStr() 580 const int numElems = glu::getDataTypeScalarSize(type); in generateRandomVarValue() local 588 for (int i = 0; i < numElems; i++) in generateRandomVarValue() [all …]
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/external/deqp/modules/gles3/functional/ |
D | es3fUniformApiTests.cpp | 623 const int numElems = glu::getDataTypeScalarSize(value.type); in shaderVarValueStr() local 626 if (numElems > 1) in shaderVarValueStr() 629 for (int i = 0; i < numElems; i++) in shaderVarValueStr() 648 if (numElems > 1) in shaderVarValueStr() 656 const int numElems = glu::getDataTypeScalarSize(value.type); in apiVarValueStr() local 659 if (numElems > 1) in apiVarValueStr() 662 for (int i = 0; i < numElems; i++) in apiVarValueStr() 681 if (numElems > 1) in apiVarValueStr() 689 const int numElems = glu::getDataTypeScalarSize(type); in generateRandomVarValue() local 697 for (int i = 0; i < numElems; i++) in generateRandomVarValue() [all …]
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