Searched refs:numFramesToRender (Results 1 – 3 of 3) sorted by relevance
1224 const deUint32 numFramesToRender = 60*10; in basicRenderTest() local1226 for (deUint32 frameNdx = 0; frameNdx < numFramesToRender; ++frameNdx) in basicRenderTest()1373 const deUint32 numFramesToRender = 60; in resizeSwapchainTest() local1375 for (deUint32 frameNdx = 0; frameNdx < numFramesToRender; ++frameNdx) in resizeSwapchainTest()
875 const deUint32 numFramesToRender = 60; in surfaceFormatRenderTest() local877 for (deUint32 frameNdx = 0; frameNdx < numFramesToRender; ++frameNdx) in surfaceFormatRenderTest()
1184 const deUint32 numFramesToRender = 60*10; in basicRenderTest() local1186 for (deUint32 frameNdx = 0; frameNdx < numFramesToRender; ++frameNdx) in basicRenderTest()