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Searched refs:numPrimProcTextureSets (Results 1 – 2 of 2) sorted by relevance

/external/skia/src/gpu/gl/
DGrGLGpu.cpp2004 int numPrimProcTextureSets = 1; // number of texture per prim proc sampler. in flushGLState() local
2007 numPrimProcTextureSets = dynamicStateArraysLength; in flushGLState()
2023 primProc, pipeline, primProcProxiesForMipRegen, numPrimProcTextureSets); in flushGLState()
/external/skqp/src/gpu/gl/
DGrGLGpu.cpp1975 int numPrimProcTextureSets = 1; // number of texture per prim proc sampler. in flushGLState() local
1978 numPrimProcTextureSets = dynamicStateArraysLength; in flushGLState()
1994 primProc, pipeline, primProcProxiesForMipRegen, numPrimProcTextureSets); in flushGLState()