Searched refs:numPrimProcTextureSets (Results 1 – 2 of 2) sorted by relevance
2004 int numPrimProcTextureSets = 1; // number of texture per prim proc sampler. in flushGLState() local2007 numPrimProcTextureSets = dynamicStateArraysLength; in flushGLState()2023 primProc, pipeline, primProcProxiesForMipRegen, numPrimProcTextureSets); in flushGLState()
1975 int numPrimProcTextureSets = 1; // number of texture per prim proc sampler. in flushGLState() local1978 numPrimProcTextureSets = dynamicStateArraysLength; in flushGLState()1994 primProc, pipeline, primProcProxiesForMipRegen, numPrimProcTextureSets); in flushGLState()