Searched refs:numRenderTargets (Results 1 – 1 of 1) sorted by relevance
1030 const deUint32 numRenderTargets = 3; in testDifferentAttachmentSizes() local1033 Move<VkImage> colorImages[numRenderTargets]; in testDifferentAttachmentSizes()1034 MovePtr<Allocation> colorImageAllocs[numRenderTargets]; in testDifferentAttachmentSizes()1037 Move<VkImage> msColorImages[numRenderTargets]; in testDifferentAttachmentSizes()1038 MovePtr<Allocation> msColorImageAllocs[numRenderTargets]; in testDifferentAttachmentSizes()1040 Move<VkBuffer> colorBuffers[numRenderTargets]; in testDifferentAttachmentSizes()1041 MovePtr<Allocation> colorBufferAllocs[numRenderTargets]; in testDifferentAttachmentSizes()1067 … (makeRenderPassDifferentAttachmentSizes(vk, device, COLOR_FORMAT, numRenderTargets, caseDef.mult… in testDifferentAttachmentSizes()1082 for (deUint32 renderTargetIdx = 0; renderTargetIdx < numRenderTargets; renderTargetIdx++) in testDifferentAttachmentSizes()1106 for (deUint32 renderTargetIdx = 0; renderTargetIdx < numRenderTargets; renderTargetIdx++) in testDifferentAttachmentSizes()[all …]