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Searched refs:numSamplerUniforms (Results 1 – 3 of 3) sorted by relevance

/external/deqp/modules/gles31/functional/
Des31fProgramUniformTests.cpp951 const int numSamplerUniforms = m_uniformCollection->getNumSamplers(); in init() local
952 … vertexTexUnitsRequired = m_caseShaderType != CASESHADERTYPE_FRAGMENT ? numSamplerUniforms : 0; in init()
953 …t fragmentTexUnitsRequired = m_caseShaderType != CASESHADERTYPE_VERTEX ? numSamplerUniforms : 0; in init()
959 DE_ASSERT(numSamplerUniforms <= MAX_NUM_SAMPLER_UNIFORMS); in init()
/external/deqp/modules/gles2/functional/
Des2fUniformApiTests.cpp962 const int numSamplerUniforms = m_uniformCollection->getNumSamplers(); in init() local
963 … vertexTexUnitsRequired = m_caseShaderType != CASESHADERTYPE_FRAGMENT ? numSamplerUniforms : 0; in init()
964 …t fragmentTexUnitsRequired = m_caseShaderType != CASESHADERTYPE_VERTEX ? numSamplerUniforms : 0; in init()
970 DE_ASSERT(numSamplerUniforms <= MAX_NUM_SAMPLER_UNIFORMS); in init()
/external/deqp/modules/gles3/functional/
Des3fUniformApiTests.cpp1133 const int numSamplerUniforms = m_uniformCollection->getNumSamplers(); in init() local
1134 … vertexTexUnitsRequired = m_caseShaderType != CASESHADERTYPE_FRAGMENT ? numSamplerUniforms : 0; in init()
1135 …t fragmentTexUnitsRequired = m_caseShaderType != CASESHADERTYPE_VERTEX ? numSamplerUniforms : 0; in init()
1141 DE_ASSERT(numSamplerUniforms <= MAX_NUM_SAMPLER_UNIFORMS); in init()