Searched refs:numTexBuffer (Results 1 – 1 of 1) sorted by relevance
313 deUint32 numTexBuffer = 0; in generateRandomLayout() local411 if (numTexBuffer < caseDef.maxPerStageSampledImages) in generateRandomLayout()413 …ySizes[b] = randRange(&rnd, 0, de::min(maxArray, caseDef.maxPerStageSampledImages - numTexBuffer)); in generateRandomLayout()415 numTexBuffer += binding.descriptorCount; in generateRandomLayout()