Searched refs:numUserClipPlanes (Results 1 – 1 of 1) sorted by relevance
682 int numUserClipPlanes = 0; in resetStateGLCore() local684 gl.getIntegerv(GL_MAX_CLIP_DISTANCES, &numUserClipPlanes); in resetStateGLCore()689 for (int ndx = 0; ndx < numUserClipPlanes; ndx++) in resetStateGLCore()