Searched refs:numWindows (Results 1 – 9 of 9) sorted by relevance
/external/skqp/src/gpu/ |
D | GrWindowRectangles.h | 51 Rec(const SkIRect* windows, int numWindows) { in Rec() 52 SkASSERT(numWindows < kMaxWindows); in Rec() 53 memcpy(fData, windows, sizeof(SkIRect) * numWindows); in Rec()
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D | GrWindowRectsState.h | 29 int numWindows() const { return fWindows.count(); } in numWindows() function
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/external/skia/src/gpu/ |
D | GrWindowRectangles.h | 51 Rec(const SkIRect* windows, int numWindows) { in Rec() 52 SkASSERT(numWindows < kMaxWindows); in Rec() 53 memcpy(fData, windows, sizeof(SkIRect) * numWindows); in Rec()
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D | GrWindowRectsState.h | 29 int numWindows() const { return fWindows.count(); } in numWindows() function
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/external/aac/libAACdec/src/ |
D | conceal.cpp | 1679 int srcWin, dstWin, numWindows = 1; in CConcealment_ApplyFadeOut() local 1696 numWindows = 4; in CConcealment_ApplyFadeOut() 1701 numWindows = 2; in CConcealment_ApplyFadeOut() 1707 numWindows = 1; in CConcealment_ApplyFadeOut() 1720 numWindows = 8; in CConcealment_ApplyFadeOut() 1722 srcGrpStart = numWindows - pConcealmentInfo->lastWinGrpLen; in CConcealment_ApplyFadeOut() 1727 fMax(1, (int)(numWindows / (pConcealmentInfo->lastWinGrpLen + 1))); in CConcealment_ApplyFadeOut() 1737 for (dstWin = 0; dstWin < numWindows; dstWin += 1) { in CConcealment_ApplyFadeOut() 1769 if (srcWin >= numWindows) { in CConcealment_ApplyFadeOut()
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/external/skia/src/gpu/gl/ |
D | GrGLGpu.cpp | 1923 SkASSERT(windowState.numWindows() <= this->caps()->maxWindowRectangles()); in flushWindowRectangles() 1932 int numWindows = SkTMin(windowState.numWindows(), int(GrWindowRectangles::kMaxWindows)); in flushWindowRectangles() local 1933 SkASSERT(windowState.numWindows() == numWindows); in flushWindowRectangles() 1937 for (int i = 0; i < numWindows; ++i) { in flushWindowRectangles() 1942 GL_CALL(WindowRectangles(glmode, numWindows, glwindows->asInts())); in flushWindowRectangles()
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D | GrGLGpu.h | 486 if (fWindowState.numWindows() && (fRTOrigin != rtOrigin || fViewport != viewport)) { in knownEqualTo()
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/external/skqp/src/gpu/gl/ |
D | GrGLGpu.cpp | 1894 SkASSERT(windowState.numWindows() <= this->caps()->maxWindowRectangles()); in flushWindowRectangles() 1903 int numWindows = SkTMin(windowState.numWindows(), int(GrWindowRectangles::kMaxWindows)); in flushWindowRectangles() local 1904 SkASSERT(windowState.numWindows() == numWindows); in flushWindowRectangles() 1908 for (int i = 0; i < numWindows; ++i) { in flushWindowRectangles() 1913 GL_CALL(WindowRectangles(glmode, numWindows, glwindows->asInts())); in flushWindowRectangles()
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D | GrGLGpu.h | 474 if (fWindowState.numWindows() && (fRTOrigin != rtOrigin || fViewport != viewport)) { in knownEqualTo()
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