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Searched refs:num_clip_dists (Results 1 – 1 of 1) sorted by relevance

/external/virglrenderer/src/
Dvrend_shader.c4581 int num_clip_dists = ctx->num_clip_dist ? ctx->num_clip_dist : 8; in emit_ios() local
4586 num_clip_dists = ctx->num_clip_dist_prop; in emit_ios()
4588 if (num_clip_dists) in emit_ios()
4589 snprintf(clip_buf, 64, "out float gl_ClipDistance[%d];\n", num_clip_dists); in emit_ios()
4593 snprintf(clip_buf, 64, "out float gl_ClipDistance[%d];\n", num_clip_dists); in emit_ios()
4629 int num_clip_dists = ctx->num_clip_dist ? ctx->num_clip_dist : 8; in emit_ios() local
4634 num_clip_dists = ctx->num_clip_dist_prop; in emit_ios()
4636 if (num_clip_dists) in emit_ios()
4637 snprintf(clip_buf, 64, "out float gl_ClipDistance[%d];\n", num_clip_dists); in emit_ios()
4641 snprintf(clip_buf, 64, "out float gl_ClipDistance[%d];\n", num_clip_dists); in emit_ios()