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Searched refs:num_draw_buffers (Results 1 – 4 of 4) sorted by relevance

/external/mesa3d/src/mesa/main/
Dff_fragment_shader.cpp90 GLuint num_draw_buffers:4; member
311 key->num_draw_buffers = ctx->DrawBuffer->_NumColorDrawBuffers; in make_state_key()
314 if (ctx->Color.AlphaEnabled && key->num_draw_buffers == 0) { in make_state_key()
316 key->num_draw_buffers = 1; in make_state_key()
1102 if (key->num_draw_buffers) in create_new_program()
/external/mesa3d/src/intel/blorp/
Dblorp_priv.h200 unsigned num_draw_buffers; member
Dblorp.c148 params->num_draw_buffers = 1; in blorp_params_init()
Dblorp_genX_exec.h936 size += GENX(BLEND_STATE_ENTRY_length) * 4 * params->num_draw_buffers; in blorp_emit_blend_state()
943 for (unsigned i = 0; i < params->num_draw_buffers; ++i) { in blorp_emit_blend_state()