Searched refs:num_shader (Results 1 – 1 of 1) sorted by relevance
160 int num_shader[VR_SHADER_STAGE_N_STAGES] = {0}; in initPrograms() local164 num_shader[m_testCaseData.shaders[i].stage]++; in initPrograms()165 if (num_shader[m_testCaseData.shaders[i].stage] > 1) in initPrograms()